Nam Hee Kim
Finnish Center for Articifial Intelligence / Aalto University
About the Author
I am a doctoral researcher at Aalto University studying machine learning and optimization for human-in-the-loop applications. My passion subject is motion control and character animation.
Problem Domain: Animation Authoring
Character animation is a promising area for artificial intelligence techniques with a variety of practical applications, including robotics, films, and games. As the market for animation grows, the demand for high-quality, efficient animation increases as well. While some products use advanced learning, optimization, and tooling methods (e.g. [Ragdoll, Unity IK]) to address these needs, there is still a lack of a fully-fledged physics-based animation interface for creating character animations.
Knowledge Gaps