# SERVER MODS #
### AGO ###
#### **https://github.com/ago1024** ####
* **Server Modlauncher** Required.
* **Announcer** "FAGGOT HAS LOGGED IN" serverwide messages.
* **Bag of Holding** A spell that increases the capacity of a container.
* **Crop Mod** Crops don't rot.
* **Harvest Helper** Tells you the season with */seasons*.
* **Inbreed Warning** Spiderman thread?
* **HTTP Server** & **Script Runner** If GM needs it.
* **Creatures Mods** Adds a shitload of mobs while not altering vanilla mobs.
* **Creature Age Mod** Customize creature aging.
* **Spell Mod** Priest adjustments.
> Enable unlimitedPrayers, keep every other property false.
* ***Server Maps*** *I don't actually know what this does.*
### BDEW ###
#### **https://github.com/bdew-wurm** ####
* **Bind To All Interfaces** If using containers/VMs to run the server, Docker for example.
* **Action Timer Fix** Fixes some incorrect timer multipliers, configurable.
* **Better Digging** Dig to pile, dig while mounted, place dirt from crates and more.
* **Better Farming** Adds features to farming dependant on farming skill.
* **Hitching Limits** Removes the weird age requirements for carting hell horses and unicorns. Also allows hitching of atypical creatures like rats.
* **Fix Guards** & **Set Height** GM commands for fixing infinite spawning guards and terraforming.
* **Taxidermy** Prepare monster corpses using kits and Fine Carpentry skill.
* **Move to Center**
* **Bulk Transport Mod** Removes the limit of moving items from BSB. For example typing 1000 won't give you an error anymore.
* ***No Fog Spiders*** *If the server lags, excess fog spiders can be a cause*
### ULVIRALA ###
#### **https://github.com/dmon82** ####
* **Epic Mission Hints** Gives clues for missions such as centering trees or locating the traitor animals with Tracking. Can disable any mission type as well.
* **No Mail Cost** Removes postage entirely.
* **Ash Produce** Complements cleaning by having fires produce ash while burning.
* **Fire Burn Time** Gives the exact time remaining for a fire.
* **Double Bulk Capacity** Doubles BSB and FSB capacities.
* **Pick More Sprouts** Customize how many sprouts are harvested from an action.
* **Better Gamemaster** Adds tools for the GM, may be buggy.
* **More Potables** Planters can grow more items.
> You have to add each item ID individually, anything from grass to longswords.
* ***Pvp surface mining slope*** Max slope on Epic is 1x Mining skill, this sets it to 3x like PVE.
>*May not be necessary for PVP servers without Epic settings.*
### WALKERINTHEVOID ###
#### **https://github.com/WalkerInTheVoid** ####
* **Boat Mod** Adjusts naval gameplay such as how wind affects boats and letting led animals swim with you
* **Bounty Mod** Customizable rewards for killing creatures.
* **Bulk Mod** Add hot items to BSBs/FSBs
* **Meditate Mod** Adjust all things Meditation such as skill gain per day or timers.
* **Salve Mod** Sorts healing covers by power instead of ingredients
* ***Sacrifice Mod*** *Saccing animals gives a chance to give a bone that gives an item rarity*
>*Severely OP if not adjusted*
### SINDUSK ###
#### **https://github.com/Sindusk** ####
* **Sindusk Library** Required for Sindusk mods.
* **Armory** Adjust everything about weapons. Remove CR penalties, adjust swing timers and so on.
* **Server Player Counter** Fixes incorrect player counts.
* **Server Tweaks** Disable features such as fatigue or sermons, comes with smallers server tweaks as well.
* ***Discord Relay*** *Link Wurm chat to Discord or some shit, fuck discfags.*
* ***Spellcraft*** *Priest overhaul, needs lots of adjustments to maintain balance.*
### AUSIMUS ###
#### **https://github.com/ausimus** ####
* **Modify Gestation Time** Decrease the time for babies to be born.
### GOVERNOR ###
#### **https://github.com/Jubaroo** ####
* **Location Command Mod** Check your x/y coordinates with */location*.
* **Wyvern Anti Cheat** Hide enemy players and their led animals from ESP, also hides hidden ore deposits in caves.
>Performance issues have been reported with disabling player spying. Disable that feature first, then delete the mod if it isn't fixed.
#### Add these for better PMK options: ####
* **Add Kingdom Items Mod** Lets you craft WO PMK items.
* **Tabard Mod** Same shit as above but with tabards, no idea if this mod is redundant.
### NEKOEXMACHINA ###
#### **https://github.com/nekoexmachina** ####
* ***Spellpower*** *Removes the possibility of shattering items with enchants rolls depending on QL vs channeling skill.*
>*Channeling skill of 1 means 99+ql won't shatter, 2 means 98+ql won't shatter... (May be unbalanced)*
### DRUWARD ###
#### **https://github.com/mpsmonk** ####
* **HOTA Statues** Lets anyone craft HOTA statues.
### XYP ###
#### **https://github.com/Dynarev** ####
* **New Portals** Mythmoor portals for GM use.
### GENSEKIAL ###
#### **https://github.com/gensekiel** ####
* **Accelerated Forestry & Gardening Mod** Feature rich mod that adjusts the aging time of flora or adds methods of accelerating growth stages such as watering bushes.
# CLIENT MODS #
### AGO ###
#### **https://github.com/ago1024** ####
* **ClientModLoader** Required for clientside mods to work.
* **Livemap** Adds a color coded "minimap" to the hud.
### BDEW ###
#### **https://github.com/bdew-wurm** ####
* **No Winter** Removes the visual changes from the winter season ingame, snow is considered "too bright" and ugly by most players.
* **Improved Compass** In game compass will now always work and show your x/y coordinates on mouseover.
* **Custom Actions** Makes most/all actions in the game keybindable.
* **Better Tooltips** Tooltips now show more indepth information such as tree age or slopes without the need for an active tool or certain skill level.
* **Max Toolbelt** Makes your toolbelt work as if it was max QL, regardless of the actual QL.
* **Time Lock** Use console commands to set and lock the time of day.
* **Skill Gain Tracker** Adds a window to the UI that tracks the statistics of your skill gains for the playsession.
### SINDUSK ###
#### **https://github.com/Sindusk** ####
* **Rangefinder** Places a cursor in the center of the screen that outputs the distance in meters to the target.
* **Cave Vision** Lights up the caves in the game without the need for a light source
### AUSIMUS ###
#### **https://github.com/ausimus** ####
* **No Tree Collision** Lets you clip through trees
### SOPHORINO (our lord and savior) ###
#### **https://github.com/encode32** ####
* **WurmESP** See colorcoded mobs, players, treasures, and uniques through solid objects. Comes with XRay, which lets players see ore deposits through walls.
* **CustomClientRender** Console commands to disable rendering of certain aspects of the game. Turn grass, trees, particles and so on invisible.
### MUNSTA0 ###
#### **https://github.com/munsta0** ####
* **Improved Improve** Simple script to make the game automatically select the correcting improvement tool when imping items, as long as the tool is on your toolbelt. Doesn't work on stuff outside of your inventory.
### BUNDLE OF MODS COMPILED BY ANON ###
#### **https://mega.nz/#!Wc5i2ZhC!U9BobcDdWX-ore89yILIQSak-KaxPeA-789gXxXcA5Y** ####
### ANON ###
#### **https://www.dropbox.com/s/m6jlifc6yls3z37/Livemap.zip?dl=1** ####
* **Livemap Mod...Mod** Modified livemap made by an anon from /v/. Adds a filter than blackens out tiles with slopes too high for horses to climb.
**https://forum.wurmonline.com/index.php?/topic/161565-complete-mod-list-146-1-update-and-2-new-mods-from-2-may-2018/**