---
# System prepended metadata

title: KSP EE - Build 201002
tags: [KSPEE]

---

# KSP EE - Build 201002

###### tags: `KSPEE`

Hello,
We have uploaded new PS4 and XBO Master builds to faspex. All required files for a submission release candidate are included. Builds are being uploaded right now and will be available for download after several minutes.

Find below the list of changes:

## Fixed issues
- Bug #21276: Additional Stability Enhancers will appear on the Launch Pad when launching Soy-Ooze 2 and Muna 2 in Missions throughout gameplay.
- Bug #25891: "Discovered" text is out of place when viewing asteroids and comets in the tracking station.
- Bug #26048: The Poodle Engine's Thruster VFX activate if the Variant is toggled through the PAW in the Editors.
- Bug #26015: The ESA Mission Tutorial appears when first accessing the missions menu with the History and Parts Pack installed.
- Bug #26119: "Start Comet Harvester" command nonfunctional when selected in the PAW of the Drill-O-Matic Mining Excavator while grappled with a comet.
- Bug #25894: Users can Surface Attach any surface attachable part to the sides of a Fairing in the Editors.
- Bug #26033: The 'Pale Blue' Default Kerbal suit variant displays dark and flickering textures while EVA'd when viewed in flight mode.
- Bug #26160: The User loses Cursor functionality after toggling the RGB Light Picker window with the Eyedropper button in the Suit Picker menu throughout gameplay.
- Bug #26074: "Target Orbit" lines disappear after reverting flight or changing scenes throughout Missions gameplay.
- Bug #26315: Comet 67P/Chryumov-Gerasimenko material is missing when viewing the comet in the Rosetta Mission.
- Bug #26085: Fairings do not update number of sides in real time when moving the "Sides" slider in the part's PAW while in the VAB.
- Bug #19004: In Fairings' PAW, the number of sides is not an integer.
- Bug #26025: Undocking mission nodes trigger without completing their objectives when progressing through BepiColombo Short.
- Bug #26115: The ‘Test Distance to Mun’ node does not trigger during To the Mun Via Minmus throughout gameplay.
