---
# System prepended metadata

title: Idol Market Disruption with Crypto

---

# Idol Market Disruption with Crypto

## 1. Research

### a.NFT concepts

#### i. Collectible
`Limited edition`, different level of `rarities` can drive:
- A will to collect (by buying for instance)
- A price increase because of scarcity

#### ii. Gacha
Obtaining **randomly** different level of `rarity` of an NFT can drive:
- A will to buy to get the rarest
- A price decrease if higher rarities are too easily obtainable (because the gacha cost is too low or the rates or too easy)

#### iii. Breeding
`Creating a new NFT` from the association of multiple existing NFTs (2?), possibly using a Token (or multiple) as payment. It can drive:
- A way to make money for users (if the NFT price are higher than the token spent)
- A way to lower the price of the NFTs as people are selling them to new players
- A way to start the game for new players (and increase the price of the NFTs)

#### iv. Growth
`XP`, `Level`, etc. can drive:
- A will to hold on your NFT
- A price increase as your NFT is growing

#### v. Burn
`Burn one or more NFTs` to do something (such as giving more power to other NFTs). It can drive:
- A will to obtain the NFTs to burn them
- The scarcity of the NFTs hence raising their price

### b.Token concepts

#### i. Rewards
Everytime a user perform a specific action (fighthing, participating to an event, etc.), he is rewarded with some tokens.
- A way to make money for users

#### ii. Rewards halving
https://exscudo.com/blog/blockchain/what-is-bitcoin-halving/

#### iii. Ranks
- Hold incentive

#### iv. Achievements
It can make virtually anything incentive (holding token, buying token, learning, participating in events, etc.). It can reward the user with an NFT (limited by seasons for instance to increase it's value)

#### v. Staking
- Hold incentive

#### vi. Selling tax
- Hold incentive
- Token sink

#### vii. Marketplace
Link between the Token and the NFTs
- Token sink (Tax on buying)
- A way to make money for users

#### viii. Finite Supply (deflationary)
TODO
https://www.nimera.io/blog/crypto-fixed-vs-unlimted-supply

#### ix. Infinite Supply (inflationary)
TODO
https://www.nimera.io/blog/crypto-fixed-vs-unlimted-supply

#### x. Visa Card
TODO

#### xi. Vesting
Locking tokens and distributing them on a regular basis (Such as Dev Team wallet vested to get 10% every month). It can drive:
- A way to make money for the creators
- Trust on the project for the users

#### xii. Starting Price & Liquidity Pool
https://medium.com/memecoingen/how-to-set-your-coin-price-on-pancakeswap-b7b3f18474e6

#### xii. Utility
Buying NFTs
- Currency Sink

#### xiii. Inception
Create a Token based on a first Token to give more value to the first Token

### c.Blockchain concepts

#### i. ~~Side chain~~
Not interesting (See Layer 2)

#### ii. Layer 2 Ethereum Side chain (Immutable X)
https://gourmetcrypto.substack.com/p/layer-2-for-beginners

#### iii. Independent chain (BSC)
TODO

### d.Inspiration projects

- [CryptoBlades](https://www.cryptoblades.io/)
- [Gods Unchained](https://godsunchained.com/)
- [WAIFU Project](https://waifutoken.io/)
- [CluCoin](https://www.clucoin.com/)

#### i. Focus: Axie Infinity
https://axieinfinity.com/

- As a `player`, I buy 3 Axie NFTs to play (Axie NFT price raise)
- Every day, I click on buttons and earn 150 SLP at price ~0.10$ per SLP
- I am selling SLP to make money (SLP price go down)

- As a `breeder`, I buy SLP when it's cheap to breed my Axies and create a new NFT (SLP price raise)
- I sell my new Axies on the marketplace (Axie price go down)

IMHO:
- 95% of player play to make money (Gameplay is not the main part of it), the play-to-earn system is.

At the beginning:
- Axie NFTs were sold by the game

#### Relance économique
https://www.l-expert-comptable.com/a/532340-relancer-l-economie-par-la-depense-publique-la-relance-keynesienne.html

## 2. Random thoughts
Need a purpose to the currency (other than making money): like buying a super expensive NFT (using the token currency)

To give great value, 1 super expensive NFT will be bought back randomly periodically

Limited supply, and rolling seasonly (collection feeling)

Strong incentive to buyers (leader board, gallery, etc )

Strong incentive for people not selling


There has to be an international dimension. It doesn't matter from where you are, your chances are equal. Cryptocurrency is a way to export your concept outside of Japan
