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# System prepended metadata

title: ISSUES

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Hi Paul,

Here is the updated issues List. ( Issue #12 accumulates issues that should be detailed and expanded to separate issues )

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# ISSUES

* #2: **Switch. In Battle Mode, you can navigate in the UI and the battle map at the same time**
	* When you press the L button to navigate the UI, the focus between tiles in the battle map moves too, so you can move unintentionally a character when you press a UI button. 
* #3: **Switch. The focus in a checkbox is confusing**
	* When you move the focus to select a checkbox, the game shows no feedback, so you don’t know if you selected it.
* #4: **Switch. Credits appear breafly and then actually start**
	* When you open the Credits, they display for a second and then the animation starts from the bottom correctly.
* #6: **Switch. Some texts are out of the box or even the screen**
	* When some dialog window appears or in some windows in Town, some texts are out of its textboxes or even out of the screen
* #7: **Switch. Some PC controls appear in the tips and tooltips**
	* When you are in a Loading Screen or in some tooltips text, some text still shows some PC controls.
* #11: **Switch. The Resource's tooltips areas are misplaced**
	* When you move the cursor between the resources to see the tooltips, the area to make it appear is misplaced to the right.
* #12: **Switch. Many features are not implemented yet**
    * ACTUALIZAR

* #13: **Switch. The general UI buttons must have a bigger size**
	* When I was playing in the Pause Menu and let the game for a moment, the game stopped working and crashed suddenly.
* #14: **Switch. Some texts have an HTML code in it**
	* When I was checking some menus in the Town or dialogs and notice that some time a '[something][something]' will appear.
* #15: **Switch. Cancelling a contract doesn't make it disappear**
	* When I cancel a contract, the mission stops correctly but the contract remains in the screen no matter how many times you try to cancel it.
* #17: **Switch. Crash while in the Pause Menu**
	* When I was playing in the Pause Menu and let the game for a moment, the game stopped working and crashed suddenly.
* #18: **Switch. Crash after the screen starts to tinkle**
	* When I was playing in a new campaign, during the tutorial fight, the game starts to tinkle for no reason and then crashes.
* #20: **Switch. Sometimes when you move around the world map, the avatar goes to the sea**
	*  When you use the cursor to move around the world map to arrive to a different town, for example, the character for no reason goes to the sea instead of the desire location.
* #21: **Switch. Crash deattaching the JoyCons**
	* When you deattach the JoyCons from the console, the game crashes instantly
* #22: **Switch. Weird effect at selecting a building in the Town**
	* When you select a building to open its menu in the Town, the game triggers a weird effect instead of the selected one.
* #23: **Switch. Obituary is a GUI-DUMMY**
    * The Obituary UI is not implemented yet and shows a GUI-DUMMY text on it.
* #24: **Switch. Perks tab should show the available number**
    * When a character has some perks available, on the text of the Perks tab on the Roster window, the game displays the number available.
* #25: **Switch. Dragging an equipped items shows it stretched**
    * When dragging an equipped item to the Stash, it appears stretched as the texture takes a square shape.
* #26: **Switch. Grey texture on the Barber character preview**
    * When modifying a character on the Barber, there is a preview on the right side of the screen. That preview appears as a grey texture.
* #27: **Switch. Random big numbers on some tooltip texts**
    * Some tooltips that display variable information (like accuracy, damage, etc) have very big numbers for some values.
* #28: **Switch. Pro Controller is disabled on the controller applet**
    * The Pro Controller appears as disabled and not available on the controller applet when disconnecting the current controllers.
* #29: **Switch. Crash pressing the X button to close the Roster window in the world map**
    * Once, the game crashed at the moment the X button ( from the UI, not from the controller) was pressed to close the window.
* #30: **Switch. Unable to attack neutral units**
    * On PC, you can attack neutral units on the map by pressing the Ctrl key and moving the character to them. On Switch, this can be done in any way.
* #31: **Switch. Unable to repair non equipped items**
    * The items non equipped that are on the Stash can be set to be repaired over the time pressing Alt+Right click on the PC version. On Switch, this can't be done.
* #32: **Switch. Unable to cancel the current Ambition**
    * The ambition can be canceled in the PC version pressing the right click over it. On Switch, this can't be done.
* #33: **Switch. Missing tooltips on shops**
    * The items on the shops don't display their tooltips when moving the cursor over them. this makes it difficult to know if the item you are purchasing is good or not.
* #34: **Switch. Taxidermist UI right panel not updated**
    * The right panel of the Taxidermist shows the description of the item to be created. Currently, the game always displays the first item on the list, so it's not possible to see or create others.
* #35: **Switch. Unable to get items on the ground during combat**
    * During the combat, the "Stash" tab on the Roster menu changes its name and functionality. It becomes "Ground" and only shows items that are on the ground of the current character position.
* #36: **Switch. Characters can be rearranged during combat (only visual)**
    * During the combat, on the Roster menu, you can rearrange the order of the characters by dragging them around. This is only a visual issue and doesn't have any impact on the gameplay.
* #37: **Switch. Some resource values are not updated after purchasing**
    * The values of "Tools and Supplies", "Ammunitions" and "Medical Supplies" are not updated after purchasing from towns. You have to leave the town entirely to see the updated value.
* #38: **Switch. Turn order list tooltips are empty or missing**
    * On the combat, moving the mouse over each of the characters on the turn order list (bottom right) show a tooltip with some stats.
* #39: **Switch. Tooltips missing on level up stats**
    * On the level-up pop-up, the game is not displaying the tooltips of the stat bars when placing the cursor over them.
* #40: **Switch. Tooltips missing on the Hire menu**
    * The Hire menu doesn't have any tooltip when the cursor is moved over different elements.
* #41: **Switch. DLCs should be sold separately**
    * Currently, all DLCs are included and enabled by default on the base package of the game.
    * Expected: The DLCs should be sold separately and not included in the base package of the game.
* #42: **Switch. Unable to take individual loot after battle**
    * After a battle, you can loot and get random items from the enemies. You can press the button "Loot all" to get all items at once or select individually the items you want from the list on the right. Currently, the only way to loot is by using the "Loot all" button.
* #43: **Switch. Overhype. Remove "Zomboria" name from all visible places**
    * Overhype Studios reported that the internal name of the game, "Zomboria", shouldn't be visible anywhere.
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Cheers,
