---
# System prepended metadata

title: GoRunner

---

# GoRunner

> Player is randomly spawned in a procedurally generated map and must collect all the coins and avoid player-seeking cultists in order to reach a randomly generated exit portal.

### Possible Engines
* [Ebiten](https://ebiten.org/)

### Map components
* Grass
* Solid Block
* Ladder
* Monkey Bars
* Portal In
* Portal Out
* Enemy Portal In
* Gold

### Things to Consider
* Roguelikelike
    * Level up passives as you maintain one runthrough
* Cultist Revive
    * If you die you become a cultist (in multiplayer)
* Add Jump?
* "Server"