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Since Angular 14, we have had the almighty `inject()` function as a way to inject dependencies into our Angular entities. > We won't be discussing the differences between `inject()` and traditional Constructor DI in this blog post. ## Custom Inject Functions Some folks are going to hate me for this 😅, but it's ok. I personally like `inject()` because it allows for better compositions with Custom Inject Functions (if you are familiar with [React](https://react.dev), then this is somewhat similar to [Custom Hooks](https://react.dev/learn/reusing-logic-with-custom-hooks)). However, there is one caveat to `inject()` that it has to be invoked in an [Injection Context](https://angular.io/guide/dependency-injection-context). > The snippets in this blog post will be using some of [Angular Three](https://github.com/angular-threejs/angular-three) so it makes sense for some of the points I am going to make. It is easy to spot misuses of `inject()` when we use it directly like: ```ts import { DestroyRef } from "@angular/core"; import { NgtStore } from "angular-three"; export class Model { // 👇 correct usage ✅ private store = inject(NgtStore); private destroyRef = inject(DestroyRef); private beforeRenderCleanup = this.store.get("internal").subscribe(() => { /* code to be ran in an animation loop */ }); private _nonUse_ = this.destroyRef.onDestroy(() => { this.beforeRenderCleanup(); }); constructor() { // If we do not need any of the above anywhere else, then constructor is a great spot // 👇 correct usage ✅ const beforeRenderCleanup = inject(NgtStore) .get("internal") .subscribe(() => { /* code to be ran in an animation loop */ }); inject(DestroyRef).onDestroy(() => { beforeRenderCleanup(); }); } ngOnInit() { // 👇 going to throw error ❌ // 👇 because ngOnInit isn't an Injection Context const beforeRenderCleanup = inject(NgtStore) .get("internal") .subscribe(() => { /* code to be ran in an animation loop */ }); inject(DestroyRef).onDestroy(() => { beforeRenderCleanup(); }); } } ``` On the other hand, errors relating to **Injection Context** are harder to spot (and debug) when we have **Custom Inject Functions (CIFs)**. Let's assume that we want to provide an easier way for consumers to run some code in the animation loop, we will probably need to create a CIF ```ts /* extra typings in this snippet are irrelevant */ import { NgtStore } from "angular-three"; export function injectBeforeRender( cb: NgtBeforeRenderRecord["callback"], priority = 0, ) { const store = inject(NgtStore); const cleanup = store.get("internal").subscribe(cb, priority, store); inject(DestroyRef).onDestroy(() => void cleanup()); return cleanup; } ``` Then, our component can be updated as follow 🎊! ```ts export class Model { constructor() { injectBeforeRender(() => { /* code to be ran in an animation loop */ }); } } ``` ## The Limitations This looks clean! But, `injectBeforeRender` comes with some limitations. Let's take a look at the following scenario ```diff export class Model { + // Model now accepts an Input for renderPriority to customize the order of the code that runs in the animation loop + @Input() renderPriority = 0; } ``` ### Limitation 1: Input values aren't resolved in **Injection Context**, yet We now have to pass `renderPriority` in `injectBeforeRender` as the second argument. Of course, we can invoke `injectBeforeRender` in `constructor` but by the time the `constructor` is invoked, Angular hasn't resolved the Input value yet. ```ts export class Model { @Input() renderPriority = 0; constructor() { // This won't work because `renderPriority` is always 0 injectBeforeRender(() => { /* code to be ran in an animation loop */ }, this.renderPriority); } } ``` ### Limitation 2: Outside of **Injection Context** We know that `ngOnInit` is one of the places where Angular has resolved the Input value but `ngOnInit` is invoked **outside** of an **Injection Context**. ```ts export class Model { @Input() renderPriority = 0; ngOnInit() { // This won't work because `injectBeforeRender` is invoked outside of an Injection Context injectBeforeRender(() => { /* code to be ran in an animation loop */ }, this.renderPriority); } } ``` One extra caveat for the 2nd limitation is when `injectBeforeRender` throws, we will see a generic message relating to `inject()` being invoked outside of an **Injection Context**. Nothing points to `injectBeforeRender` being the one function that throws. We cannot fix the limitations but we can at least workaround them by making our CIF more robust and more responsible. Yes, for the _extra caveat_ as well. ## The **better** way of making a CIF First, let's work on the _extra caveat_. This one is easy because we can use a utility provided by Angular [`assertInInjectionContext()`](https://angular.io/api/core/assertInInjectionContext) ```diff /* extra typings in this snippet are irrelevant */ import { NgtStore } from "angular-three"; + import { assertInInjectionContext } from "@angular/core"; export function injectBeforeRender( cb: NgtBeforeRenderRecord["callback"], priority = 0, ) { + assertInInjectionContext(injectBeforeRender); const store = inject(NgtStore); const cleanup = store.get("internal").subscribe(cb, priority, store); inject(DestroyRef).onDestroy(() => void cleanup()); return cleanup; } ``` And with that, the _extra caveat_ is taken care of. When `injectBeforeRender` throws (in dev mode), we will see an error stating that `injectBeforeRender` being invoked outside of an **Injection Context**. To work around the limitations, we need to allow our CIF to accept an _optional parameter_ of type `Injector`. An `Injector` represents the **Injection Context** that provides that `Injector`. With the `Injector` argument, the consumers can **control** the **Injection Context** that a CIF is invoked. We want it to be _optional_ because most of the times, it should not be needed. ```diff /* extra typings in this snippet are irrelevant */ import { NgtStore } from "angular-three"; import { assertInInjectionContext } from "@angular/core"; export function injectBeforeRender( cb: NgtBeforeRenderRecord["callback"], - priority = 0, + { priority = 0, injector }: { priority?: number; injector?: Injector } = {}, ) { assertInInjectionContext(injectBeforeRender); const store = inject(NgtStore); const cleanup = store.get("internal").subscribe(cb, priority, store); inject(DestroyRef).onDestroy(() => void cleanup()); return cleanup; } ``` Half way there! Our `CIF` now has `injector` argument but it has to decide whether to use that **custom** injector or use the **default** injector (i.e: the current **Injection Context** that the CIF is invoked in). To achieve this, we will create a function that will guarantee anything below it is running in an **Injection Context** ```ts export function assertInjector(fn: Function, injector?: Injector): Injector { // we only call assertInInjectionContext if there is no custom injector !injector && assertInInjectionContext(fn); // we return the custom injector OR try get the default Injector return injector ?? inject(Injector); } ``` With this, we can update our CIF as follow ```diff /* extra typings in this snippet are irrelevant */ import { NgtStore } from "angular-three"; + import { assertInjector } from './assert-injector'; export function injectBeforeRender( cb: NgtBeforeRenderRecord["callback"], { priority = 0, injector }: { priority?: number; injector?: Injector } = {}, ) { - assertInInjectionContext(injectBeforeRender); + injector = assertInjector(injectBeforeRender, injector); + // 👆 injector is guaranteed to be an Injector instance whether it is custom or default + return runInInjectionContext(injector, () => { const store = inject(NgtStore); const cleanup = store.get("internal").subscribe(cb, priority, store); inject(DestroyRef).onDestroy(() => void cleanup()); return cleanup; + }) } ``` ### Why do we use `runInInjectionContext`? As its name suggests, `runInInjectionContext` runs arbitrary code in a provided **Injector Context** (i.e: an `Injector`). Instead of `runInInjectionContext`, we can also use `injector.get()` to retrieve the dependencies that our CIF needs but `injector.get()` seems like [Service Locator](https://en.wikipedia.org/wiki/Service_locator_pattern) which is seen as an anti-pattern by many. Additionally, refactoring code to use `runInInjectionContext` is easy because we can move our existing code inside of `runInInjectionContext` and everything goes back to working. ## How do we consume our CIF now? With the above changes, consumers can safely consume our CIF `injectBeforeRender` in many different ways ```ts export class Model { @Input() renderPriority = 0; constructor() { // ✅ no renderPriority, everything works as before injectBeforeRender(() => { /* code to be ran in an animation loop */ }); } private injector = inject(Injector); ngOnInit() { // ✅ works with custom Injector, Input works as well injectBeforeRender( () => { /* code to be ran in an animation loop */ }, { priority: this.renderPriority, injector: this.injector, }, ); // ✅ throws a clear error that "injectBeforeRender" is invoked outside of an Injection Context injectBeforeRender( () => { /* code to be ran in an animation loop */ }, { priority: this.renderPriority }, ); } } ``` ## Conclusion With the help of `assertInInjectionContext` and `runInInjectionContext`, we've made our **Custom Inject Function (CIF)** more robust by allowing the consumers to control the **Injection Context** that the CIF is invoked in and more responsible by telling the consumers that our CIF is the one throwing error if it is invoked outside of an **Injection Context**. I personally use this approach for all CIFs that `angular-three` has. We did not discuss **Testing CIFs** in this blog post but I'll definitely write up a new one when I discover things to share in that regard. For now, have fun!

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