---
# System prepended metadata

title: OMI Meeting 18

---

# OMI Meeting 18

### [OMI Survey](https://forms.gle/Dxvap4auBGim6JsL9)

Submit your feedback so we can get a better sense of what times work best for people. We also have a few questions to get more general feedback.

### [Working Agreements](https://github.com/omigroup/OMI/issues/68)

We'll be working on getting basic working agreements for each group.
Plan for regular retrospectives and reflection sessions to check in with each other
Demo nights and days happen regularly, jump in to share your work and plan to present and share your work together for Demo events (next is 9/16)

Most working groups have 1 major deliverable at a time, even if other projects are in development it's important to make sure working groups have enough people to actually create/do the work. 

GLTF working group is WIP
Website group is ad hoc, meeting semi-regularly while working on the v1 of website (may fold into storyweaving)
Avatar and Omi-chan
World data, virtual worldbuilding, URI group is now forming/ad hoc (Humbletim) looking to take shape now
It would be great to start forming in Github and then to our website, link to this and add a section on how to get involved (Discord links, etc)

Edit to add info about your pull request/working group in Github
Thanks for keeping us all in the loop and helping us find your work/groups!

### Role Bot
![](https://i.imgur.com/eQpO4Fi.png)

### [Website](https://github.com/omigroup/website)

https://omigroup.org

Production meetings for website & development:
**Tuesdays and Sundays 10AM Pacific**
Sunday meeting = expand user stories to understand for ourselves, put an ear out to share their stories
Find all the ways to capture your story and make our stories more human, accessible, available for all audiences
No clear working group yet, all ad hoc production so far at omigroup.org
Shadow, Drew Stone, Jesse confirmed the UX and planning based on proposed layout structures
Core values then trust signals for community, social media
Laying out other sections - why interop matters, stories from the community, projects and events like demo nights
Definitions of the metaverse, showing the plurality of visions, we're not the arbiters of truth but offer space for the conversations to converge
Get involved section for social sites and participation engagement
Site map goes right back to top nav

Participate share your stories in community website channels

### GLTF Working Group

Hubs with audio emitters can be transferred to OMI spec to 3JS
Libraries are being finalized, Don McCurdy working with Robert on this
Godot implementation has an initial demo, working with iFire on this (we'll see more in Sept)
Blender tooling is in the works as well, exporting out first then eventually importing as well
Looking for UNITY and UNREAL developer/engineers to think through audio engineering in those extensions - how do we want to export our own extensions in these libraries?

Meeting tmrw (Thursday) 2:30PM PST
Wrapping up first extension and tooling, then a retrospective to explore additonal extensions
Suggesting, uploading different extensions for GLTF spec -- feel free to [suggest now](https://github.com/omigroup/gltf-extensions/discussions/7)

Khronos (who maintains the spec) would like to 3D formats group liaison to work with Khronos on OMI work in their work. Robert would like to serve in this role.

### URIs

https://discord.com/channels/770382203782692945/878654908549713970

Access metadata & location data and exchange that between platforms, identifying the core concept of PRESENCE, a simple way to tell the story of how we are present in these worlds.

3 aspects: queryable metadata, advertising those things between systems
What are the most actionable outcomes we can drive toward now?

Meetup report from Robert of Nova's tours of VKET6
Standalone fashion/clothing standardizations?
DIY FBX was interesting? (humbletim)

Mentioned next tour of Burning Man multiverses, Evo will look for a time that works next week and see who we can talk to from the team