# Unity Tools ## Tools * 在輸出檔顯示ConsoleView: [Unity-Logs-Viewer](https://assetstore.unity.com/packages/tools/integration/log-viewer-12047) * Wav轉AudioClip工具: [WavUtility](https://github.com/deadlyfingers/UnityWav/blob/master/WavUtility.cs) * 本地化多語 Localizations: [Unity Localization](https://docs.unity3d.com/Packages/com.unity.localization@1.4/manual/Scripting.html) [Tools_Localization](/vKBiQ4lxSEawngEa38oqvQ) * 使程式碼回主線程執行: [Tools_MainThreadDispatcher](/GegslO7vTYy8Ewwg-Om9NQ) * Unity移動端app跳通知: [Tools_MobeliNotification](/GLEDu13kT6mjCyHBQPnJhw) * Unity 支援Webp: [Unity_Webp](https://github.com/octo-code/webp-unity3d/tree/master/unity/Assets/Example) * 物件池: [Tools_PoolManager](/Mrdnr58GSKSqI-NzIvZzsA) * 序列埠使用(用於串接arduino等): [Tools_SerialPortController](/c8o9iPH-Simx9SfPoXk9Ig) ## Attribute * 在insoector生成Button測試Method: [Tools_InspectorButton](/_8nbd6GNTXyBTCmVxv5aYw) ## Component 擴充or修正 * 用於Canvas上的LineRenderer: [Tools_UILineRenderer](/fbaUezzGTkeSRA9jdmA4bg) * Text Fit功能修正(內建的會在寬滿時就縮小): [Tools_FitText](/qhSIdjZGQZq_AGLJ7EJVBw) * UI嵌套時父物件Event無法觸發問題修正(例:內建的子物件ScrollRect使父物件ScrollRect要在空白處才可互動): [Tools_ScrollRectEx](/Xui-Aj90RUC-Lm1Wr03ArQ) * EventButton 使Button可以用AddListener的方式監聽OnPointerDown等方法: [Tools_EventButton](/dvmsxurmTP6ybaibi-m1Tw) ## MoreMountains * Feel用於添加Feedback的插件: [Tool_MMFeel](/69zfX427TYmCPWdwtDN7GA) * 將LineRenderer變成貝茲曲線: [Tools_MMBezierLineRenderer](/2Ybt4LWuQ7CFPoCFUK-27g) * AudioMannager: [MMSoundManager](https://feel-docs.moremountains.com/mmsoundmanager.html) * 物件到達畫面邊緣時傳送到另一邊: [Tools_MMViewportEdgeTeleporter](/EdDEVnAPRyysNaKK_j6y1Q) * 設定Camera長寬比,可用於擷取固定長寬比畫面: [Tools_MMCameraAspectRatio](/G_cAg2UuQEyXAtaVBT-24g) * 讓物件始終正面向攝影機(通常用於sprite): [Tools_MMBillboard](/d89V6Zt1QI6xc4hE1YkcRQ) ## Shaders 1.SRP * UIBlur效果: [Tools_UIBlur](/vS6TzCa-TYOpCWhrF_6PVQ) 2.URP 3.HDRP