devlog
metafactory
m3
vrchat
Virtual production DAO proposals
Background
We've been building VR studios in VR for years and have used them to record podcasts, music videos, shows, and other forms of content.
Watch on Youtube: https://www.youtube.com/watch?v=WaTeheSCbgI
Still costs millions
The the cost of filmmaking has gone down thx to consumer VR hardware, AI, and realtime game engines.
Watch on Youtube: https://youtu.be/Ufp8weYYDE8
https://www.youtube.com/watch?v=Hjb-AqMD-a4&t=125s
Github: https://github.com/gm3/vTuber-SDK3
Twitter: https://twitter.com/boomboxheads
We want to tell stories from the metaverse that is about the metaverse. Human actors not needed in this case.
https://twitter.com/vr_hai/status/1493731994769010689
Visit in VRChat: https://vrchat.com/home/world/wrld_532efaae-2f40-4f1d-a060-1d75719f5c2d
Optimized plug-and-play realtime area lighting using the linearly transformed cosine algorithm for Unity/VRChat. Free to use with attribution.
https://github.com/pimaker/ltcgi
Video player used: https://github.com/MerlinVR/USharpVideo/releases/tag/v1.0.0
Few more behind the scenes shots in the studio. We're used to building VR studios in public and want to make virtual production radically accessible for indies. This means not needing much besides a VR headset
area lit shader
https://www.youtube.com/watch?v=DRXKeS-uvcY
https://lox9973.booth.pm/items/3661829
Shadermotion / Udonmotion
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Vicon Optical Motion Capture system: You can think of this as a VERY high end Steam VR system for tracking humans, props, and cameras.
PRICING: this "INDIE" Vicon system is ball park $50K US. There are smaller configurations as well.
Watch on Youtube: https://youtu.be/oCXVdTjN5Lw
Must see channel: Xanadu https://www.youtube.com/channel/UCd7Sf-HvhwirCnBpADqAr5A
Twitter: https://twitter.com/pwnelon
Watch on YouTube: https://www.youtube.com/watch?v=wSx472esQps
This "entry-level" HMC indie helmet costs $30k: https://facewaretech.com/pricing
FaceCam iphone HMC costs $1250
DIY setup: for more stability add a counterweight.
https://www.youtube.com/watch?v=yhcMOn996hs
fbx/gltf export that, bring into vrchat, multiplayer there with udonmotion / openvr recorder
then export animation to bring back into unreal
Disappearing builder menu for VRChat SDK
matrix awakens ue5: https://www.youtube.com/watch?v=WU0gvPcc3jQ
vprod unreal engine, live geo sculpting: https://www.youtube.com/watch?v=gUnxzVOs3rk
Virtual Production: Are You Game? | Produced by the Academy's Science and Technology Council
https://www.youtube.com/watch?v=FRc1HvSqjpg
https://youtu.be/FRc1HvSqjpg?t=922
Virtual Production Sizzle Reel 2022 | Unreal Engine
https://www.youtube.com/watch?v=_oMH_gy7r60
Reminds me of The Sandbox world in VRChat by splinks
Filming in a Virtual Environment w/ Matt Workman (Lighting + Parallax effect)
https://youtu.be/Hjb-AqMD-a4?t=125
https://github.com/Foorack/UdonXML
https://architechvr.booth.pm/items/2536209
https://labthe3rd.gumroad.com/l/ThePartyZoneVideoPlayer