# User feedback ## Prototyping stage consultation ### Target audience We spent about half an hour with a potential user to show him our following Figma prototype and collect some useful remarks and suggestions for improvements. ### User remarks - addition of game rules and a login button directly on the landing page for easier access, - "Go to Wikipedia" button should be more visually distinct and user-friendly. - see statistics on which themes (e.g., sports, music, history, sciences) they perform best at. - ability to add friends and compare scores within their friend group, in addition to the global leaderboard. ### Improvements based on feedback: - Add a rules section and a login button to the landing page for improved accessibility. ![image](https://hackmd.io/_uploads/SkJwNlz7A.png) - Redesign the "Go to Wikipedia" button to make it more prominent and user-friendly and rename it "Learn more". ![image](https://hackmd.io/_uploads/BkxNNlf7R.png =100x200) We could have implemented the 'add friends' feature and statistics per theme, but it wasn't initially planned. However, they could be really good ideas for a future version of our application. ## Formative evaluation stage consultation ### Target audience Same target audience as the prototyping stage. ### User remarks - It would be nice to access the leaderboard from all pages of the website. - If I have no clue who it is, I have to make a random guess to get a new hint. - When a new part is unblurred, it's not obvious where it is. - Once I've completed the daily challenge, I am redirected to the landing page. What if I want to keep playing? ### Improvements based on feedback: - Add a leaderboard button to the header of the website to allow access from any page. ![image](https://hackmd.io/_uploads/rkp14lMQC.png) - Add a "+" button next to the search bar to let users request a hint without making a guess. ![image](https://hackmd.io/_uploads/SJplVeMXC.png) - Add an animation when a hint is revealed to highlight its location on the page. - Redirect to solo mode once the daily challenge is completed, encouraging the user to play again.