---
# System prepended metadata

title: 2022-02-13 Weekly Meeting
tags: [weekly-meeting]

---

# 2022-02-13 Weekly Meeting

###### tags: `weekly-meeting`

### Topics:

#### Issues

https://gitlab.com/veloren/veloren/-/issues/750 - this predates https://gitlab.com/veloren/veloren/-/merge_requests/2730, is it solved by that?

- Closed, Angel will investigate later if he likes

https://gitlab.com/veloren/veloren/-/issues/58 - partially addressed by https://gitlab.com/veloren/veloren/-/merge_requests/2126, RFC to add lag compensation (which may allow making client-authoritative non-default) at https://gitlab.com/veloren/rfcs/-/blob/master/open/0020-client-server-interaction.md

- Worked on with !2126
- Some issues with lag in certain cases (server authoritative is preferable for combat, but client authoritative makes climbing easier; with the solution in the RFC, it might be possible to make climbing work equally well with server authoritative)
- Server authoritative should be default?

https://gitlab.com/veloren/veloren/-/issues/963 - some sound effects were moved to an outcome-like system for NPC AI in https://gitlab.com/veloren/veloren/-/merge_requests/2138, but there may still be characterstate sounds that aren't reflected into that

> (From @Sam) Since we still use sfx mapper, I don't think any progress has been made. New stuff added has gone through outcomes though. But all the old stuff still uses sfx mapper

https://gitlab.com/veloren/veloren/-/issues/1052 - were the failing tests fixed, or the threadpool system improved?

- Should be fixed
- @xmac will close

https://gitlab.com/veloren/veloren/-/issues/1147 - looks like there was some discussion on this issue after the gfx-pre-ll tag was added, was it resolved?

- Closed by imbris

#### Code Review

[Gnarlings](https://gitlab.com/veloren/veloren/-/merge_requests/3194)
[Render item drops instead of placeholder textures](https://gitlab.com/veloren/veloren/-/merge_requests/3175)

#### Release

- Free software Europe event
    - Tomorrow during stress test
        - Increase capacity
        - Announce to players?
        - Needs code before
            - Gnarlings + placeholders
- Advertising
    - Final build earlier
    - Outreach
        - Twitter
        - Reddit
        - Youtube vid?
- Features
    - Gnarlings
    - Environments
        - Water
            - Waterfalls
            - Sailing boats
            - River sounds
            - Water shaders
        - Fauna
            - Shrubs
        - Lighting
            - Point glows
    - World things
        - Arthropods
        - Mounts
        - Upgraded travellers
        - Hats
    - Combat
        - Sneaking + rolling with weapons out
    - QOL
        - Ability selection

```
2022-02-12 18:00:00 GMT Feature freeze — No new feature MRs will be merged.
2022-02-14 18:00:00 GMT Stress test event.
2022-02-18 10:00:00 GMT Total freeze — no new merges will be introduced unless they're critical.
2022-02-18 16:00:00 GMT Release build will be compiled.
2022-02-19 12:00:00 GMT Main server hardware upgrade.
2022-02-19 18:00:00 GMT Release party!
```

#### Code Reading Club

- Deep dive into Git
- Angel + Christof

## Next week leads

Lead: xmac
Call for Review!: 
Issues (limit 7): 
Minutes: Angel

### Todo agenda: