Try   HackMD

Veloren Stale Branch Overview

Pre 0.9

  • Dioptase/AlternateGlider (repo: both, action: probably delete)
  • Sarrakitty/DungeonDecorations (repo: both, action: maybe try to merge)
  • songtronix/torvus (repo: both, action: keep)
    • Useful as reference if we ever do move torvus to main repo
  • ccgauche/plugin-loading-from-network (repo: both, action: keep)
    • ccgauche wants it kept
      • TODO: When going through again later get a reason written up
  • scott-c/auto-targeting (repo: both, action: keep)
    • Discuss at meeting merits of doing this at some point
  • snowram/npcs-colour-variations (repo: both, action: keep)
    • Snowram wants it kept
    • Sets up ability to apply a skin color to body kinds other than humanoids
  • imbris/sync (repo: both, action: probably delete)
    • Seems wgpu related
  • imbris/worldgen-exp (repo: both, action: keep)
    • Imbris wanted it kept
  • zesterer/airship-controllers (repo: both, action: keep)
    • Has some stuff zesterer wants to integrate into main game at some point
  • pfau/day_cycle_speed_setting (repo: both, action: keep)
    • Pfau wants it kept
  • imbris/phys-grid (repo: both, action: potentially delete)
    • Looks like similar branch imbris/phys-grid-no-thread-fix merged here

Archive

Pre-0.6

  • sharp/undertow (repo: both, action: keep)
    • Has algorithms that are reusable, important, and not too dependent on the current codebase.
    • Try to incorporate principled fixes to water, physics, etc. that should be reworkable.

Pre 0.7

  • imbris/vox_snap (repo: both, action: keep)
    • Saves surrounding blocks of players to a .vox file
  • wusyong/control_settings (repo: both, action: keep)
    • Attempted to combine GamepadSettings and ControlSettings structs
    • Had an open MR that was closed due to inactivity
    • Keep until Mckol has better chance to look over
  • golden/OpenCloseDoors (repo: both, action: keep)
    • Added a hacky implementation for opening and closing doors
    • Original author no longer in the discord server
    • Had an open MR
    • Remove branch after we have working interactible doors
  • shandley/achievements (repo: both, action: keep)
    • Almost completely sets up a basic achievement system, including persistence
    • Keep until we either add achievements, or we definitively decide that we don't want achievements
  • angel/add-network-bandwidth-ecs-telemetry (repo: both, action: keep)
    • Angel requested that the branch be kept for future reference
    • Get angel to add more information on branch if kept
  • xvar/imgui (repo: both, action: keep)
    • Keep until xvar has chance to port stuff from it to egui
  • desttinghim/animation-events (repo: both, action: keep)
    • Keep until we have ability to emit events/outcomes from within the animation files
  • TheYsconator/several_minor_improvements (repo: both, action: keep)
    • From imbris: we do check when setting the render mode but having this earlier check let's us skip even saving to the settings file

Pre 0.8

  • imbris/debug-ci-opt (repo: both, action: keep)
    • Imbris wants to keep it "since it demonstrates how to setup the CI to make debug builds"
  • averylostnomad/indoor-camera2 (repo: both, action: keep)
    • From imbris in relation to this MR:
      • I think the recent camera MR is just about reducing clipping whereas this is related to changing the zoom out behavior by detecting when you are indoors. I don't think it's perfect but it's probably worth keeping the more rebased one around for reference and at the very least to see what's been attempted before.
  • imbris/worldgen_bench (repo: both, action: keep)
    • Adds a command to get debug info about a chunk, and adds a benchmark for worldgen
  • accessibility (repo: both, action: keep)
    • Adds some options to help with partial color blindness
    • Zesterer wants to eventually transplant changes to a branch and wants this branch kept as reference