# 2022-01-09 Weekly Meeting
###### tags: `weekly-meeting`
### Topics:
- CDN
- Need a non-profit
- Release 0.12
- 5th of February (xmax prefer the 19th)
- Lunar new year?
- Finances
- Bounty board
- How to invest into the project
- Sponsor content creators
- Reading club
- Combat
- Switching to weekly releases
## CDN
- Suggested to just pay for one
- We need release
- This needs to be prototyped
## Weekly release
### Pros
- We're no longer throwing out stuff that potentially needs to be addressed/revised in under a week
- Allows for easier reverting?
- It would give players something to look forward to
- It would also allow for more versioning, and maybe more discrete changelogs
- We don't have much activity right now so it would be the perfect time to make the change if we're going to make it
- And it's clear that such frequent downloads are a pain for a lot of people
- we can always do a manual update for hot fixes or ~~exciting features~~
- I think it's a good idea, even better if we can also run a staging server with instant deployments after merges like we used to have for prod
- no need to pump out updates every day, especially if they tend to be minor.
- what about making it update every thursday?
-
### Cons
- Airshipper Client and Server would need updating too since its hardcoded to use the nightly path on Airshipper server
- I mean, we could add a weekly tag and make airshipper nightly pull from the weekly tag but that's not going to help make things clear
- RTsim would be reworked otherwise some mobs would completely vanish from the game for week (server restart every 2 days maybe?)
### Thoughts
- If we had a nightly and a weekly at the same time, we would have to be concerned about splitting the playerbase
## Next week
Lead: @Angel
Issues: @BigCheung
MRs: @xMAC94x