---
# System prepended metadata

title: Vecternary Features List

---

# Vecternary Features List

Vecternary is jam-packed with vector design tools that allow you to unleash your creativity:

- Unmatchable speed using WebRender
    - Graphics rendering at over 200 FPS
    - Smart memory management to reduce memory use
    - Eco-mode when software is idling to save battery life and reduce power usage
- Completely non-destructive editing
- Buffer based workflow instead of tabs
    - Allows even hundreds of files/drawings to be opened at once
    - Quick Switcher (like Sublime text's) to switch between files
    - Alt tab between files
- Platform integration
    - Native menubar on Mac
- Import everything
    - SVG
    - EPS
    - PDF (option to either edit in multi-page mode or import as a vector)
    - CorelDraw
    - Affinity
    - AI
    - Inkscape SVG
- Export to vector and raster formats
- Easy viewport navigation
    - Minimap
    - Pan and zoom on specific widgets like in https://salgum1114.github.io/react-design-editor/
    - Viewport gizmos (like Blender's)
- Work in pixels, points, picas and physical document units
- Quickly hide all tools and panels for a bigger design preview (like Figma's hide UI feature) - Esc key quickly takes you out
- Tabbed UI and split screen to work on multiple designs at once
- Compatibility with Mo++; Mo++ can read `.vect` files and using DesignLink, you can quickly launch Vecternary from Mo++
- Vector non-destructive crop tool with dynamic clipping, feathering, and custom clip paths
- Knife tool
    - Full snapping support
    - Multi-cut support
    - Choose between global cut and selective cut
    - Quickly and seamlessly split single objects or groups of objects along straight, freehand or Bezier line
    - Create a gap between the new objects resulting from the splitting action or overlap them.
- Easy customization
- Open file format
- 3D vector tool?
- Powerful path editing
    - Per-point stroke tapering width controls
    - Multiple strokes and fills with compositing options to be applied to the same object 
- Morph objects with curves
    - Place text on curves
- Align and distribute
- Text tool
    - 2 modes: editing and styling
    - In editing mode, the emphasis is on typography, and it has all of the tools Figma has with working with text
    - In styling mode, various tools are available to format text
    - Text can be displayed as a textbox or self-contained
- SketchAssist tool
    - Deep learning will attempt to complete your shapes for you and suggest elements to add into your illustration (like Nvidia GauGAN)
    - You can switch between different suggestions like Github copilot
- Powerful composition tools
    - Golden ratio/thirds
    - Advanced layout tools to build rich compositions
    - Asset import and manipulation of even entire scenes at once
- Depth tool
    - Bevel, emboss, drop shadow, extrude, etc., any part of the selected shape or the text that is being designed
    - Feather any shadow, bevel, or extrusion
- Shade tool
    - Create complex gradients
    - Mesh tool - create grids around the shape, and then each grid can be colored in case complex coloring or shading is required e.g. in a fruit or a scenery painting
    - Paint bucket (fill bounded region)
- Texture tool
    - Fill an object with creative effects
    - Real-time gradients, effects, blend modes and adjustments
    - Pattern fills
    - GLSL shader fill
- Ergonomic tools
    - Guides
    - [Smart adjustments](https://www.figma.com/blog/introducing-smart-selection/)
- Adjustable size canvas
    - Canvas can be made infinite by the user
- Canvas markers for standard sizes (e.g. A4, 1080 HD, 4K)
- Powerful pen tool
    - Bezier pen
    - Dynamic editing and option to edit with split/combined handles
    - Based on http://www.cmyr.net/blog/hyperbezier.html
    - Undo the last point you drew (like Inkscape, this is a lifesaving feature)
    - And continue a path
    - Apply pressure, scaling, drawing, miter and line end settings for organic strokes
    - Create single polycurve from multiple curves
    - Snap control handles to geometry, node, grid or guide
- Live Booleans
- Node tool
    - Shows the nodes, paths, and bezier handles of an object
    - Handles can be edited joined together or separately
- Dynamic shaping
    - Smear
    - Twirl
    - Attract
    - Repel
    - Distort
    - Blur
- Select tool
    - Single-click shows transform tool on object or selection, and corner roundness handles
    - Double-click launches the node tool
    - Powerful multiselection
        - Select by attribute
        - Smart select (uses AI to select similar objects in scene or in a certain area)
        - Lasso, circular, box, and polygonal selection
        - Select all touching or select all bounding
        - Quickly add to or remove from selection
    - Symmetry (linear, radial, origin)
- Properties editor displays tool options and object properties intelligently
- Grid snapping and alignment for all tools
    - Isometric, perspective, and axiometric grids
    - Pixel grid for making pixel-perfect vectors
- Asset manager
- Built-in font manager
- Command palette
- Iterative and generative tools
    - Patterns and object arrays
- Powerful color tool
    - Support for 32-bit true color (over a billion possible colors)
    - Apply color to fills and outlines using color swatches, or generate colors based on color harmonies
    - Change the transparency of an object and fill objects with patterns, gradients, mesh fill
    - Contour fills, blend, shadow, envelope, block shadows based on https://shadows.brumm.af/
    - Support for several color palette formats, and import palettes from every major graphics application
    - Create "looks" using LUTs applied to your artwork
- Tools for tracing:
    - Concept image overlay
- Professional-grade demo files
- Seamless auto-save you can rely on that stays out of your way
    - New files are automatically saved to a backup dir even if you do not manually save them
    - A "scratch file" can be opened to quickly store a few changes somewhere
    - Projects can have multiple "branches" and you can create a workspace with all the files and folders you will need
    - Innovate file manager to quickly locate backups
- Vector painting technology with ultra-crisp, high resolution brush strokes, no matter how far in you zoom
    - Zoom beyond 10,000% with pixel-perfect clarity
- Vector particles
- Intuitive export
    - Export a rectangular selection, using a preset/template size, a selection, or entirely custom
    - Batch export every page/every object to a separate file in a folder
    - Export at certain sizes
- All features from https://w00dn.github.io/papergrapher/
- Per-point stroke tapering width controls
- Powerful brush tool
    - Multiple modes - pencil, paintbrush, sketch, calligraphy, freehand
    - Stabilizer
    - Variable width either by velocity (best for mouse) or pressure (best for drawing tablet)
- 2D sculpt tool
- Mixed raster-vector workflow
    - Trace bitmap to vector
    - A "raster mode" like Affinity designer for photo editing and retouching
- UI design features
    - Layout management
    - Components & Styles
    - Design system support
    - Ships with an optional downloadable icon pack and components library (Animax's)
- More: see [Vecternary more features](/YS0hsTwqQKa0Z0_6TTKyIA)