# DragonCon Submission Template `* = required` ## Name of Project* MetaSkill - Learn by Doing ## Project Description* You know, we retain less than 20% of book learning which means academic credentials are no indication of actual skill. My solution offers a MetaGaming onboarding experience where the player is challenged to fix bugs (mageling), extend UI (hunter) or document for new users (warrior). In fact, we can integrate many of the existing MetaCartel projects (identity, profiles, SEED, etc) within the game to demonstrate the power of Web 3.0 and attract a wider audience App users of Favela sem Corona will be able to receive crypto donations (such as DAI/cDAI or ERC20s) and use it like seamless like fiat. Users will receive donations from all over the world in crypto currencies and the App will allow them to use with each other by scanning the bar code and sending transactions on mainet. We provided them a simple and easy KYC onboarding by MoonPay, and with a minimum of $20, users can send payments to favela App users. All what they need is an email, and a selfie holding a national document. The App is able to send an email and get authentication from Moonpay. Implementation: For mobile applications the team build Favela sem Corona using flutter, which builds for both Android and iOS. There is a escrow smart contract that receives donations and distribute it among favelas and it uses Compound, Aave and Kyber. Deployment: The contracts are deployed on Kovan and can be checked at https://github.com/itsencrypted/favela_sem_corona_smartcontract. The BUIDLer will need to have flutter installed, and Android/iOS sdks for the app and truffle for deploying the contracts. For more visualization, check the Demo: https://youtu.be/4HrJjYVThSM Project idea and more explanations about the group: https://youtu.be/Y6DBrkckhcI To run the project on flutter you might need to request for some hidden API keys to build it for the first time. Let us know if you have any issues. ## Project Team* List each team member, along with the below fields Dr.Lawrence Lau [@drllau](https://www.linkedin.com/in/drllau ## Project Advisor(s) n/a ## A prototype (code or no-code)* Live demo at: https://youtu.be/4HrJjYVThSM ## Github Repo* [Proof of Concept](https://github.com/gemwise-invests/Meta-Skill/wiki/Proof-of-Concept) - Zombie Apocalyse Dungeon (for RAIL instance) ## Video Demo* https://youtu.be/4HrJjYVThSM ## Beta-product page + lead capture [Proof of Concept](https://github.com/gemwise-invests/Meta-Skill/wiki/Proof-of-Concept) - Zombie Apocalyse Dungeon (for RAIL instance) to tie into a Telegram/Discord bot ## Pitch-deck N/A as aim for: 1. **Working code** first; 2. Rough MetaGamer consensus on skill-tree; 3. Then in-game tip-jar to solicit improvements The visual interface can be separated from the gaming logic and thus ported to a 3D environment (interspace?) if necessary to be future proof. The game itself is a finite state automata (hence searchable by bot) which is a feature to automate evaluation of technical challenges. Only a final peer review is needed to confirm community approval as full guild journey-(wo)men status.