# 084請新建一個Student.java,並定義一個屬性為score,型別為int,另定義兩個方法分別為play()與study(),功能如下:- public void play(int hours)每玩樂一個小時,score就會減1- public void study(int hours)每讀書一個小時,score就會加1
public class Student {
int score = 90;
public void play(int hours) {
score -= hours;
}
public void study(int hours) {
score += hours;
}
// 產生Student物件, 並透過呼叫方法模擬學生的休息與唸書行為, 最後再把score顯示在螢幕上, 看看結果是否符合題目要求
public static void main(String[] args) {
Student david = new Student();
Student sean = new Student();
System.out.println(david.score);
System.out.println(sean.score);
System.out.println("======================");
david.play(2);
david.study(6);
sean.study(2);
sean.play(5);
System.out.println(david.score);
System.out.println(sean.score);
}
}