# 084請新建一個Student.java,並定義一個屬性為score,型別為int,另定義兩個方法分別為play()與study(),功能如下:- public void play(int hours)每玩樂一個小時,score就會減1- public void study(int hours)每讀書一個小時,score就會加1 public class Student { int score = 90; public void play(int hours) { score -= hours; } public void study(int hours) { score += hours; } // 產生Student物件, 並透過呼叫方法模擬學生的休息與唸書行為, 最後再把score顯示在螢幕上, 看看結果是否符合題目要求 public static void main(String[] args) { Student david = new Student(); Student sean = new Student(); System.out.println(david.score); System.out.println(sean.score); System.out.println("======================"); david.play(2); david.study(6); sean.study(2); sean.play(5); System.out.println(david.score); System.out.println(sean.score); } }