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# System prepended metadata

title: Uniform/Clothing  (by oranges)

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---
title: Uniform/Clothing  (by oranges)
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# Uniform/Clothing
## Abstract
The current codebase policy on job uniforms, to avoid wasted spriting and coding time.

## Goals
1) Avoiding endless new uniform sprites
2) Keeping some flair/flavour

## Non-goals
We don't want to stop people working on the uniform sprites, just not adding more and more alternates
## Content

Jobs have a single uniform (with male/female variants)

Heads of Staff can have a formal uniform, but only that one alternate, and the formal uniform must go in the formal clothing locker in the heads of staff meeting room/break room in the bridge

Job jumpsuits/skirts need to follow the colour styling of their Dept, suits/job hats etc should use secondary colours that mesh well with the primary

Supply - Brown

Security - Red

Medical - Blue

Botany - Green

Science - Purple

Silicons - Pink

Engineering - Orange

Rest of service - their random misc uniforms they don't count


