---
title: Uniform/Clothing (by oranges)
---
# Uniform/Clothing
## Abstract
The current codebase policy on job uniforms, to avoid wasted spriting and coding time.
## Goals
1) Avoiding endless new uniform sprites
2) Keeping some flair/flavour
## Non-goals
We don't want to stop people working on the uniform sprites, just not adding more and more alternates
## Content
Jobs have a single uniform (with male/female variants)
Heads of Staff can have a formal uniform, but only that one alternate, and the formal uniform must go in the formal clothing locker in the heads of staff meeting room/break room in the bridge
Job jumpsuits/skirts need to follow the colour styling of their Dept, suits/job hats etc should use secondary colours that mesh well with the primary
Supply - Brown
Security - Red
Medical - Blue
Botany - Green
Science - Purple
Silicons - Pink
Engineering - Orange
Rest of service - their random misc uniforms they don't count