--- title: Uniform/Clothing (by oranges) --- # Uniform/Clothing ## Abstract The current codebase policy on job uniforms, to avoid wasted spriting and coding time. ## Goals 1) Avoiding endless new uniform sprites 2) Keeping some flair/flavour ## Non-goals We don't want to stop people working on the uniform sprites, just not adding more and more alternates ## Content Jobs have a single uniform (with male/female variants) Heads of Staff can have a formal uniform, but only that one alternate, and the formal uniform must go in the formal clothing locker in the heads of staff meeting room/break room in the bridge Job jumpsuits/skirts need to follow the colour styling of their Dept, suits/job hats etc should use secondary colours that mesh well with the primary Supply - Brown Security - Red Medical - Blue Botany - Green Science - Purple Silicons - Pink Engineering - Orange Rest of service - their random misc uniforms they don't count