# Arbitrum 1010 agenda outline ### Quick dive into the key objects for beacon chain ### Terence 30-45 mins - Slot - Block - State - State transition function - Background on consensus objects - State object - Block object - SSZ bascis - Validator - Shuffling - Committees - Honest assumptions --- ### Quick dive into the key objects for FFG and LMD GHOST ### Potuz 30-45mins - What is FFG - What is LMD GHOST - What is head - How to find head - Reorgs? what are those? how do they happen? are they scary? - Latest head vs safe head vs finalized head - Voting incentives (source, target, head) - Finality patterns - How do we justify - How do we finalize - Finality in PoW vs PoS, what's the diff? - FFG slashing conditions - FFG edge cases (feel free to use your old slides) - Inactivity leak