# Karazhan https://www.youtube.com/watch?v=BXR64UXS2Qc - Guide to Review/Take Notes # Trash Leading to Horseman **Spectral Charger's** - Charge and then Fear - either stack as a raid to deny charges into fears and/or play it safe with a tremor totem **Stable Master's** - They heal, so they will need to be kicked **1. Big Packs Make Use of Shackles** **2. Focus Charger's** # Attumen the Huntsman **3 Phase Fight** - Boss is not Tauntable, who ever has higher threat should start off Tanking - Midnight will apply a curse to the Tank which reduces chance to Hit - Have the Raid buffed with Amp Magic - Warrior's Disarm Attumen **Phase 1** - Midnight does a Knockdown and Tank becomes Cursed randomly as well (Reduced chance to Hit) **Phase 2** - Huntsman appears and 2nd tank will drag him to the side pointed away from the Raid to avoid cleave (180 degree cleave) **Phase 3 25% HP on Midnight** - Huntsman and Midnight join together at 25% HP and does a threat drop, all DPS should wait for threat while mechanics still go on for the remainder of the fight # Trash Leading to Moroes - Mark Patrol **(Spectral Servant's)** - Phantom Valet are picked up by 2nd Tank (hit moderatly hard) - Spectral Retainer's are **First Kill prio due to Mind Control** - Rest of the Mobs are Tankable by Pally # Moroes Room - Skeltal Waiter should be Chain Stunned **(focus if inside trash pull)** - Skeletal Waiter Debuff reduces tank's armor to 0 - Ghostly Stewards - Taunt Immune - 50% they enrage and can stun # **Moroes Fight** # **Moroes has a combination of 4 adds out of 6 possibilities** - **Lady Catriona** - Healer who needs to be focused first **(Kill Prio #1 do not CC)** - **Lord Robin Daris** - He can Mortal Strik, hamstring and cast Whirlwind. Keep away from Raid, Perfect CC for Hunter (Shoot Run into Trap) - **Baroness Millistipe** - Shadow Priest who is 2nd Kill Prio on the List. They Shadowburn (drain mana which can be interupted) - **Lady Berrybuck** - Holy Paladin who places Blessing of Might on NPC's and cast Holy Light (Keep Shackled) - **(Hard CC Shackle) Macro: #showtooltip /cast [@focus] Shackle Undead** - **Baron Rafe** - Ret Paladin who can cast Hammer of Justice/Judgment of Command (Not a scary target, can be feared) - **Lord Crispin** - Regular Tank NPC who can disarm and Shield Bash. Good rage battery and can be tanked later on with Hunter/Lock Pet or use Extra CC if available - # **Moroes Himself, Tank away from Adds** - Moroes Gouge's **(Stun for 6sec)** both tanks fight for threat - Moroes will cast blind in melee range **(Dispellable)** - Moroes will cast Stealth and apply a bleed to a random target - Mage's can IceBlock/Pally's can Bubble - 30% HP he will **Enrage** - DPS save CD's and Healers Save Mitigation/Heal CD's # **Trash Leading to Maiden** - Make use of LoS spots - **Spectral Servants** - A few Patrol's - **Spectral Retainers** - Prio first kill (mind control) - **Phantom Valet** - Hit moderatly hard - **Concubines** - At 50% they cast Seduction, so stun and burn near 50% - Banish in big packs - **Hostess** - Are Undead and can be Shackled - Pull away from raid due to AoE Silence - 2 Aura's reducing Physical and Magic DMG by 50% # **Maiden** https://raidplan.io/plan/cb3eu2pu82ey599e - She cast **Holy Fire** which needs to be dispelled asap - Random Target not in melee range - **Priest** and **Paladins** dispell - **Holy Wrath** chains like c'thun, so spread - Each range find a pillar to stand in-between to prevent chain - Keep healer on opposite side (Left and Right for Raid healing) - Melee DPS Form a Triangle with Main Tank to deny chain - **Repentance** Raid Wide Stun for 12secs - **Holy Ground** used to break Repentance, 2 options - 1.a: Healers stand on Holy Ground before Repentance cast goes off - 1.b: Tank can drag Maiden to Healer's to drop Holy Ground on them - 1.c: A Paladin can use Blessing of Sacrifice on a melee player to keep receiving some damage and get out of the stun. # **Trash Leading to Opera** - **Skeletal Usher** cast Ice Tombs on Tanks - Put shamans in tank group and rotate grounding totem - Remove Ice Tombs on Tanks with grounding totem's - **Spectral Performer** - Explode when they die - Cast a Dispellable CC - Taunt immune - **Phantom Stagehand** - Threat drop when they cast a net - F.A.P or get a Freedom from a Palladin # Opera Event **3 Possible Fights** - Big Bad Wolf - Wizard of Oz - Romulo and Julianne # **Big Bad Wolf** - Main Tank Generate a lot of Threat at the start - Frontal Cone that stuns - Will fixiate on a target, and that target will need to run around the room - Will Fear those in melee Range # Wizard of Oz - **Dorothee** First to Kill then **Tito** - Does not have an aggro table - Prio first to kill - Will summon Dog named Tito, can be off tanked and **do not kill tito before dorothee, or she will enrage** - **Roar** CC by Lock or Hunter then Kill after **Dorothee and Tito** - Shreds Armor - Fear's up to 3 targets - Lock Fear/Hunter Scare Beast - **Strawman** CC by Fire Damage (daze for 6sec) - Stuns target for 3sec - Silences target for 4sec - **Tinhead** Off-Tank pulls away to the side and kited when he cast Rust - Cleaves - Cast Rust slowing his move speed for 30sec - Last to Kill - **The Crone** - Cast chain lightning bouncing up to 5 targets - Tornado wanders around the stage knocking up players into the air # **Romulo and Julianne** - **Julianne comes out alone first** - Blinding Person cast on a target dealing Holy Damage then leaving a Dot. - Powerful Attraction stun's a target for 6sec - Eternal Affection is a heal that will be kicked - Devotion Increase Phys Damnage Dealt and Caster Attack Speed. Should be spell stollen by a mage - **Romulo comes out after Julianne dies** - Tank him againts the wall to prevent knock back - Disarm him on CD - Mage spell steal **Daring** as it buff's him - Dispell tank when he cast Poisoned Thrust (Reduce stats by 10%) - **Both Now Are Alive** - Both Boss Mechanics combine and need to both die at the same time (about a 10sec window) # Curator - #1 priority Kill Sparks - Blow CDs when he kneels # Shade of Aran - Do not move during Flame Wreathe - He will cast Arcane Explosion, run to the edge of the room - Random Blizzards that circle around the room # Ilhoof - Kill those who get chained - Kill imps with Cleave/AoE # Netherspite - Red Beam - Main Tank juggles 1st phase 2stacks in and out - Blue Beam - Caster DPS - Green Beam - Healer Tap for full mana and a rogue/warrior can sit # Chest Event - Dont loose Scrub # Prince - Casters/Healers stand at door - Melee behind boss and tuck behind cubby when shadow nova is casted - Floating Axe's attack random players # Nightbane -