# Karazhan
https://www.youtube.com/watch?v=BXR64UXS2Qc - Guide to Review/Take Notes
# Trash Leading to Horseman
**Spectral Charger's**
- Charge and then Fear
- either stack as a raid to deny charges into fears and/or play it safe with a tremor totem
**Stable Master's**
- They heal, so they will need to be kicked
**1. Big Packs Make Use of Shackles**
**2. Focus Charger's**
# Attumen the Huntsman
**3 Phase Fight**
- Boss is not Tauntable, who ever has higher threat should start off Tanking
- Midnight will apply a curse to the Tank which reduces chance to Hit
- Have the Raid buffed with Amp Magic
- Warrior's Disarm Attumen
**Phase 1**
- Midnight does a Knockdown and Tank becomes Cursed randomly as well (Reduced chance to Hit)
**Phase 2**
- Huntsman appears and 2nd tank will drag him to the side pointed away from the Raid to avoid cleave (180 degree cleave)
**Phase 3 25% HP on Midnight**
- Huntsman and Midnight join together at 25% HP and does a threat drop, all DPS should wait for threat while mechanics still go on for the remainder of the fight
# Trash Leading to Moroes
- Mark Patrol **(Spectral Servant's)**
- Phantom Valet are picked up by 2nd Tank (hit moderatly hard)
- Spectral Retainer's are **First Kill prio due to Mind Control**
- Rest of the Mobs are Tankable by Pally
# Moroes Room
- Skeltal Waiter should be Chain Stunned **(focus if inside trash pull)**
- Skeletal Waiter Debuff reduces tank's armor to 0
- Ghostly Stewards
- Taunt Immune
- 50% they enrage and can stun
# **Moroes Fight**
# **Moroes has a combination of 4 adds out of 6 possibilities**
- **Lady Catriona**
- Healer who needs to be focused first **(Kill Prio #1 do not CC)**
- **Lord Robin Daris**
- He can Mortal Strik, hamstring and cast Whirlwind. Keep away from Raid, Perfect CC for Hunter (Shoot Run into Trap)
- **Baroness Millistipe**
- Shadow Priest who is 2nd Kill Prio on the List. They Shadowburn (drain mana which can be interupted)
- **Lady Berrybuck**
- Holy Paladin who places Blessing of Might on NPC's and cast Holy Light (Keep Shackled)
- **(Hard CC Shackle) Macro: #showtooltip /cast [@focus] Shackle Undead**
- **Baron Rafe**
- Ret Paladin who can cast Hammer of Justice/Judgment of Command (Not a scary target, can be feared)
- **Lord Crispin**
- Regular Tank NPC who can disarm and Shield Bash. Good rage battery and can be tanked later on with Hunter/Lock Pet or use Extra CC if available
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# **Moroes Himself, Tank away from Adds**
- Moroes Gouge's **(Stun for 6sec)** both tanks fight for threat
- Moroes will cast blind in melee range **(Dispellable)**
- Moroes will cast Stealth and apply a bleed to a random target
- Mage's can IceBlock/Pally's can Bubble
- 30% HP he will **Enrage**
- DPS save CD's and Healers Save Mitigation/Heal CD's
# **Trash Leading to Maiden**
- Make use of LoS spots
- **Spectral Servants**
- A few Patrol's
- **Spectral Retainers**
- Prio first kill (mind control)
- **Phantom Valet**
- Hit moderatly hard
- **Concubines**
- At 50% they cast Seduction, so stun and burn near 50%
- Banish in big packs
- **Hostess**
- Are Undead and can be Shackled
- Pull away from raid due to AoE Silence
- 2 Aura's reducing Physical and Magic DMG by 50%
# **Maiden**
https://raidplan.io/plan/cb3eu2pu82ey599e
- She cast **Holy Fire** which needs to be dispelled asap
- Random Target not in melee range
- **Priest** and **Paladins** dispell
- **Holy Wrath** chains like c'thun, so spread
- Each range find a pillar to stand in-between to prevent chain
- Keep healer on opposite side (Left and Right for Raid healing)
- Melee DPS Form a Triangle with Main Tank to deny chain
- **Repentance** Raid Wide Stun for 12secs
- **Holy Ground** used to break Repentance, 2 options
- 1.a: Healers stand on Holy Ground before Repentance cast goes off
- 1.b: Tank can drag Maiden to Healer's to drop Holy Ground on them
- 1.c: A Paladin can use Blessing of Sacrifice on a melee player to keep receiving some damage and get out of the stun.
# **Trash Leading to Opera**
- **Skeletal Usher** cast Ice Tombs on Tanks
- Put shamans in tank group and rotate grounding totem
- Remove Ice Tombs on Tanks with grounding totem's
- **Spectral Performer**
- Explode when they die
- Cast a Dispellable CC
- Taunt immune
- **Phantom Stagehand**
- Threat drop when they cast a net
- F.A.P or get a Freedom from a Palladin
# Opera Event
**3 Possible Fights**
- Big Bad Wolf
- Wizard of Oz
- Romulo and Julianne
# **Big Bad Wolf**
- Main Tank Generate a lot of Threat at the start
- Frontal Cone that stuns
- Will fixiate on a target, and that target will need to run around the room
- Will Fear those in melee Range
# Wizard of Oz
- **Dorothee** First to Kill then **Tito**
- Does not have an aggro table
- Prio first to kill
- Will summon Dog named Tito, can be off tanked and **do not kill tito before dorothee, or she will enrage**
- **Roar** CC by Lock or Hunter then Kill after **Dorothee and Tito**
- Shreds Armor
- Fear's up to 3 targets
- Lock Fear/Hunter Scare Beast
- **Strawman** CC by Fire Damage (daze for 6sec)
- Stuns target for 3sec
- Silences target for 4sec
- **Tinhead** Off-Tank pulls away to the side and kited when he cast Rust
- Cleaves
- Cast Rust slowing his move speed for 30sec
- Last to Kill
- **The Crone**
- Cast chain lightning bouncing up to 5 targets
- Tornado wanders around the stage knocking up players into the air
# **Romulo and Julianne**
- **Julianne comes out alone first**
- Blinding Person cast on a target dealing Holy Damage then leaving a Dot.
- Powerful Attraction stun's a target for 6sec
- Eternal Affection is a heal that will be kicked
- Devotion Increase Phys Damnage Dealt and Caster Attack Speed. Should be spell stollen by a mage
- **Romulo comes out after Julianne dies**
- Tank him againts the wall to prevent knock back
- Disarm him on CD
- Mage spell steal **Daring** as it buff's him
- Dispell tank when he cast Poisoned Thrust (Reduce stats by 10%)
- **Both Now Are Alive**
- Both Boss Mechanics combine and need to both die at the same time (about a 10sec window)
# Curator
- #1 priority Kill Sparks
- Blow CDs when he kneels
# Shade of Aran
- Do not move during Flame Wreathe
- He will cast Arcane Explosion, run to the edge of the room
- Random Blizzards that circle around the room
# Ilhoof
- Kill those who get chained
- Kill imps with Cleave/AoE
# Netherspite
- Red Beam
- Main Tank juggles 1st phase 2stacks in and out
- Blue Beam
- Caster DPS
- Green Beam
- Healer Tap for full mana and a rogue/warrior can sit
# Chest Event
- Dont loose Scrub
# Prince
- Casters/Healers stand at door
- Melee behind boss and tuck behind cubby when shadow nova is casted
- Floating Axe's attack random players
# Nightbane
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