# SOTA Report Outline ### Elements that should definitely be mentioned: - Indicate that a lot of museums are starting to experiment with AR and VR experiences to cater to a younger crowd - Existing applications, how they lack (AR is always used to enhance the experience *inside* the museum) - GuidiGO's similarities to what we want to do, and how we can differentiate - ![](https://i.imgur.com/REo9n7P.png) - Erfgoed App's similarities to what we want to do, and how we can differentiate - Promising software and SDKs for the technology stack: Unity, best AR plugins we found, etc... - Should do more research about the gamification aspect? - Prove that this hasn't been done with the concepts we were thinking of (collectibles, puzzles & riddles) - Link it to the attraction of a younger crowd in museums