# Project 3
The partioning project probably entailed the least work for me personally, but that is solely due to how the work was split up by the team and division leaders. For the most part, the team leaders figured out the work and distributed to their teams and everybody got the assigned work. For part 1 of the project Atari Division really didn't have anything due to miscommunication, but figure that out quickly after the class it was due. Part 2 was the complete opposite, we were all on top of our game and once the code parts were assigned everybody did exactly what they had to and we had a fully functional game. Even with this there were some issues, such as missing the game levels, shortcuts, and naming the game. However, the game functionality was not an issue in our final submission. I think there were just too many teams, and the work could've been done by just two teams.