Job ideas, expansions, and general notes can be found here. Discussion can be ping ponged off ideas. Nothing in this HackMD is slated for the game, however. # Current Jobs ## Asset Protection Similar to Blueshield on other servers. Command (inspecific) aligned. [Wiki Page](https://github.com/TaleStation/TaleStation/wiki/Asset-Protection) Asset Protections are responsible for ensuring the safety of command and its representatives. They may choose to follow one, or ping-pong between all of them. There is no real "you must do one over the other" ordeal. ## Bridge Officer Paperwork jockey. Meant to be a levy between the heads and Central Command (admins) in the event something happens. Kinda legal, kinda not. Command (inspecific) aligned. [Wiki Page](https://github.com/TaleStation/TaleStation/wiki/Bridge-Officer) Bridge Officer's primarily have their fax and thats that. Nothing else outside being a potential RP job. More paperwork for them to do that would require department interventions would be good. ## Xenobiologist Attempt to make Xenobiology to make its own department within science while giving it it's own job. Science aligned. [Wiki Page](https://github.com/TaleStation/TaleStation/wiki/Xenobiologist) Currently has framework for Xenobotany. # Future Possible Jobs Ideas guy time. ## Bouncer Responsible for keeping the order and/or safety of the bar and/or kitchen (if they're connected). Service aligned. Keeping the drunks in check and the hangry kitchen goers at bay would be their job. Hurling rowdly guests out as well as throwing the smack down on any bar brawls. ## Customs Agent Responsible for ensuring the safety of the Cargo Bay as well as Cargo shuttle. Supply aligned. Would appear more as a fluff/flavor job, not sure how to implament them properly outside the random "CC has sent you something" event. ## Orderly Responsible for keeping order and peace within medbay. Medical aligned. Sedating rowdy patients and straight jacketing the insane. They shouldn't be doing much outside of medical, and much like the bouncer, they'll throw down any medical brawls that happen. They're responsible for keeping the patients AND doctors (firstly) safe. # Removed Jobs ## Ordnance Technician Planned to return if Ordnance as a job can be expanded upon more. Science aligned. [Wiki Page](https://github.com/TaleStation/TaleStation/wiki/Ordnance-Technician) Ordnance as it stands is a completely lack luster job, and as a result, Ordnance Technician was removed. Plans to expand the job and give it more "oomph" should be considered before the job is reintroduced.