# Project Imperium. Game Plans ## Updates: - 10.07.2020 - began re-evaluating game idea. - 11.07.2020 - got new ideas about core mechanics and overall game idea. Decided that best way will be to learn GAS and then create game from the start with this knowledge. - 16.07.2020 - one week of learning GAS, not even close to understanding it :upside_down_face:. - 17.07.2020 - updated this page, current goals. ## Current Goals 1. Re-evaluate core gameplay and mechanics. 2. Learn Gameplay Ability System. 3. Learn UE4 code-style. 4. Create new project, now with understanding of GAS and Code Styles. 5. Create Character solely in CPP. 7. Create all game animations for standard mannequin. 8. Create Character Anim BP, for example use GAS sample project. 9. TBA... ## Currently Implemented Spells >#### World Magic Spells | Pure :cyclone: | White :star2: | Dark :skull_and_crossbones: | | -------------------------------------------- | --------------------------------- | ----------------------------------------- | | [Castle Wall](/SvGrL-kGSP6h3ZwqUL9eLg) | [Calefy](/cTOdP2SWRjubLTnI8DGtJQ) | [Blinding Fog](/pya7XmMoTyGD2lRcpu7a0A) | | [Dimensional Shift](/fysoHrFARJiS8Vt2Eb0SQw) | | [Life Transform](/5wADFqgTRw21eYVktSvrGA) | > #### Elemental Magic Spells | Fire :fire: | Water :ocean: | Wind :tornado: | | ------------------------------------- | ------------- | ---------------------------------- | | Fireball | **None** | [Exhaust](/AOnU3cmDQ--NHvAYhQfsYg) | | [Inner Rage](/xRa-5NWCQuipm3d28bYNJQ) | | [Launch](/X7JV3xOAQSy-hlDzz-qkkw) | >#### Elemental Magic Subclass Spells | Volcanic :volcano: | Ice :snowflake: | Lightning :zap: | | ---------------------------------------- | --------------- | -------------------------------------- | | [Eruption Wave](/6Tbi3jjySMOnzRdISOBx2A) | **None** | [Thunderpeal](/qTKvuFZ3RialSpU7LZf50w) |