# [2020q1](http://wiki.csie.ncku.edu.tw/linux/schedule) 第 7 週測驗題
###### tags: `linux2020`
:::info
目的: 檢驗學員對 C 語言流程控制的認知
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==[作答表單](https://docs.google.com/forms/d/e/1FAIpQLSexCdL_ll_l1kzMwsMit_Wh1lCVFomLhstZvELCn9K4NX3Q0Q/viewform)==
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### 測驗 `1`
延伸 [C 語言: goto 和流程控制](https://hackmd.io/s/B1e2AUZeM),考慮以下 [coroutine](https://en.wikipedia.org/wiki/Coroutine) 實作程式碼: (`coroutine.c`)
```cpp
/*
* Stackless coroutines.
* This is an async/await implementation for C based on Duff's device.
*
* Features:
* 1. the async state is caller-saved rather than callee-saved.
* 2. Subroutines can have persistent state that is not just static state,
* because each async subroutine accepts its own struct it uses as a
* parameter, and the async state is stored there.
* 3. Because of the more flexible state, async subroutines can be nested
* in tree-like fashion which permits fork/join concurrency patterns.
*/
/* event status */
typedef enum ASYNC_EVT { ASYNC_INIT = 0, ASYNC_DONE = -1 } async;
/* Declare the async state */
#define async_state unsigned int _async_kcont
struct async { async_state; };
/* Mark the start of an async subroutine */
#define async_begin(k) \
XXX1 \
XXX2
/* Mark the end of a generator thread */
#define async_end \
default: \
return ASYNC_DONE; \
}
/* Wait until the condition succeeds */
#define await(cond) await_while(!(cond))
/* Wait while the condition succeeds */
#define await_while(cond) \
case __LINE__: \
if (cond) return __LINE__ \
/* Initialize a new async computation */
#define async_init(state) (state)->_async_kcont = ASYNC_INIT
/* Check if async subroutine is done */
#define async_done(state) (state)->_async_kcont == ASYNC_DONE
/* Resume a running async computation and check for completion */
#define async_call(f, state) \
(async_done(state) || ASYNC_DONE == ((state)->_async_kcont = (f)(state)))
struct async_sem { unsigned int count; };
/**
* Initialize a semaphore
*
* This macro initializes a semaphore with a value for the
* counter. Internally, the semaphores use an "unsigned int" to
* represent the counter, and therefore the "count" argument should be
* within range of an unsigned int.
*
* \param s A pointer to the object representing the semaphore.
* \param c (unsigned int) The initial count of the semaphore.
*/
#define init_sem(s, c) (s)->count = c
/**
* Wait for a semaphore
*
* This macro carries out the "wait" operation on the semaphore. The
* wait operation causes the protothread to block while the counter is
* zero. When the counter reaches a value larger than zero, the
* protothread will continue.
*
* \param s A pointer to the object representing the semaphore.
*/
#define await_sem(s) \
do { \
await((s)->count > 0); \
XXX3; \
} while (0)
/**
* Signal a semaphore
*
* This macro carries out the "signal" operation on the semaphore. The
* signal operation increments the counter inside the semaphore, which
* eventually will cause waiting protothreads to continue executing.
*
* \param s A pointer to the object representing the semaphore.
*/
#define signal_sem(s) XXX4
/* Use case */
#include <stdio.h>
#include <unistd.h>
#define NUM_ITEMS 32
#define BUFSIZE 8
static int buffer[BUFSIZE];
static int bufptr;
static void add_to_buffer(int item) {
printf("Item %d added to buffer at place %d\n", item, bufptr);
buffer[bufptr] = item;
bufptr = (bufptr + 1) % BUFSIZE;
}
static int get_from_buffer(void) {
int item = buffer[bufptr];
printf("Item %d retrieved from buffer at place %d\n", item, bufptr);
bufptr = (bufptr + 1) % BUFSIZE;
return item;
}
static int produce_item(void) {
static int item = 0;
printf("Item %d produced\n", item);
return item++;
}
static void consume_item(int item) {
printf("Item %d consumed\n", item);
}
static struct async_sem full, empty;
static async producer(struct async *pt) {
static int produced;
async_begin(pt);
for (produced = 0; produced < NUM_ITEMS; ++produced) {
await_sem(&full);
add_to_buffer(produce_item());
signal_sem(&empty);
}
async_end;
}
static async consumer(struct async *pt) {
static int consumed;
async_begin(pt);
for (consumed = 0; consumed < NUM_ITEMS; ++consumed) {
await_sem(&empty);
consume_item(get_from_buffer());
signal_sem(&full);
}
async_end;
}
static async driver_thread(struct async *pt) {
static struct async cr_producer, cr_consumer;
async_begin(pt);
init_sem(&empty, 0);
init_sem(&full, BUFSIZE);
async_init(&cr_producer);
async_init(&cr_consumer);
await(producer(&cr_producer) & consumer(&cr_consumer));
async_end;
}
int main(void) {
struct async driver_pt;
async_init(&driver_pt);
while (!async_call(driver_thread, &driver_pt)) {
usleep(10); /* why? */
}
return 0;
}
```
這段程式碼是經典的[生產者——消費者問題](https://en.wikipedia.org/wiki/Producer%E2%80%93consumer_problem),預期執行輸出為:
```shell
Item 0 produced
Item 0 added to buffer at place 0
Item 1 produced
Item 1 added to buffer at place 1
Item 2 produced
Item 2 added to buffer at place 2
Item 3 produced
Item 3 added to buffer at place 3
Item 4 produced
Item 4 added to buffer at place 4
Item 5 produced
Item 5 added to buffer at place 5
Item 6 produced
Item 6 added to buffer at place 6
Item 7 produced
Item 7 added to buffer at place 7
Item 0 retrieved from buffer at place 0
Item 0 consumed
Item 1 retrieved from buffer at place 1
Item 1 consumed
Item 2 retrieved from buffer at place 2
Item 2 consumed
Item 3 retrieved from buffer at place 3
Item 3 consumed
Item 4 retrieved from buffer at place 4
Item 4 consumed
Item 5 retrieved from buffer at place 5
Item 5 consumed
Item 6 retrieved from buffer at place 6
Item 6 consumed
Item 7 retrieved from buffer at place 7
Item 7 consumed
```
巨集展開後的程式碼:
```cpp
int main(void) {
struct async driver_pt;
driver_pt._async_kcont = ASYNC_INIT;
while (1) {
if (driver_pt._async_kcont != ASYNC_DONE){
driver_pt._async_kcont = driver_thread(&driver_pt);
if (ASYNC_DONE == driver_pt._async_kcont) break;
}
else {
break;
}
usleep(10);
}
return 0;
}
```
`async_call` 其實是一行條件運算式。由於 C 語言中,`||` 運算子會先執行左邊的 expression,若結果為 `false`,才執行右邊的 expression (若為 `true` 就不執行),又這個 `while` 迴圈只在 `async_call` 回傳 `0` (也就是 `||` 的兩個expression 都回傳 `0`)的情況下才會繼續執行,拆解完後可清楚知道這個 `while` 迴圈做了什麼:
* 首先檢查欲呼叫的函式是否已執行完畢,若是,直接跳出迴圈;
* 如果不是的話,則執行這個函式,並更新其狀態;
* 如果更新後發現函式已執行完畢,也跳出迴圈;
* 否則暫停 10 毫秒,然後重新執行上述步驟;
請補完程式碼
==作答區==
XXX1 = ?
* `(a)` `switch (k) {`
* `(b)` `switch ((k)->count) {`
* `(c)` `if (k) {`
* `(d)` `if ((k)->count) {`
* `(e)` `switch ((k)->_async_kcont) {`
* `(f)` `if ((k)->_async_kcont) {`
XXX2 = ?
* `(a)` `case 0:`
* `(b)` `/* empty */`
XXX3 = ?
* `(a)` `(s)->count++`
* `(b)` `(--s)->count`
* `(c)` `--(s)->count`
XXX4 = ?
* `(a)` `(s++)->count`
* `(b)` `(++s)->count`
* `(c)` `--(s)->count`
* `(d)` `++(s)->count`
:::success
延伸問題:
1. 解釋上述程式運作原理,特別是和 [Duff's device](https://en.wikipedia.org/wiki/Duff%27s_device) 的關聯;
2. 整合 timeout 機制,允許 callback function 在指定的時間執行,如 [TimerCallback callback function](https://docs.microsoft.com/en-us/previous-versions/windows/desktop/legacy/ms686790(v=vs.85))
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