--- tags: Super Simple 14 --- # Acronyms and Common Nomenclature | Shorthand | Meaning | |:------------------------ |:-------------------------------------------------------------------------------------------------------------- | | SS14 | Space Station 14. Remake of Space Station 13 (SS13). | | BYOND | The game engine for SS13. | | RobustToolbox, Engine | SS14's game engine. (Think BYOND). | | Content, Content Pack | The "game" running on RobustToolbox. (Think SS13). | | .yml, YAML | YAML Ain't Markup Language. Used to define prototypes. | | .toml, TOML | Tom's Obvious Minimal Language. Like YAML but for config. | | ECS | Entity Component System | | IoC | Inversion of Control | | .dmi, DMI | BYOND/SS13's sprite file format. Converted to an RSI for our usage. | | .rsi, RSI | Robust Station Images. SS14's image "file" format (actually a folder). | | PVS | Potentially Visible Set. Stops the server from sending out-of-range entities to clients. | | PJB, PJB3005 | Pieter-Jan Briers. Supreme overlord of SS14. | | VSC, VSCode | Visual Studio Code. Not the same as VS. | | VS | Visual Studio Community 2017/19. Not the same as VSC. The IDE for people who can't get a Rider license. | | Rider | [A crossplatform IDE for C#.](https://www.jetbrains.com/de-de/rider/) (Can be obtained for free as a student). | | Watchdog | SS14 Server Watchdog. Used for dedicated server logging, updating and general management. | | Lidgren | Networking library. | | Jenkins | Used for automated building and deploying of SS14. | | Box2D | The basis for SS14's (heavily modified) physics system. | | Zumos | SS14's atmospherics system, based on SS13's monstermos. | | Avalonia | UI framework used for the launcher. | | Postgres, SQLite | Databases. |