# Feature Design: <Your feature name>
## Simple description phrase goes here!
<table>
<tr>
<td>Designer(s)
</td>
<td><your name/discord handle>
</td>
</tr>
<tr>
<td>Discord/Forum Thread
</td>
<td><link to discussion>
</td>
</tr>
<tr>
<td>Github PR/Draft
</td>
<td><link to pr>
</td>
</tr>
</table>
# Overview:
<Rough 1 paragraph overview describing your feature and what it adds to the game. Avoid being too technical, this should be understandable by a non-programmer. Explain why this feature would be good for the game, _sell it_.>
# Goals:
<Explain what you are trying to achieve with this feature. What is the problem that this feature is trying to solve? What do you want players to experience? List out the goals that you are trying to accomplish. If your feature is the solution these goals should present the problem>
# Player Experience/Gameplay <either or>:
<Describe how this feature impacts the player, walk us through how a player will interact with this feature. Or tell us a story of how someone might experience this new feature. Either way, give us an idea of how this will change a player’s experience (hopefully for the better!)>
# Components:
<A list breaking down the different parts of this feature, does it require changing or creating any new gameplay systems? Is it just balance changes? This is the technical section, try and explain your ideas as much as possible, avoid being too technical but try to answer questions.>
## <NewSystemX>:
<Describe your system and how it works. Try to answer any questions that someone might have about its implementation or effect on gameplay. Feel free to use subheadings to separate different topics.>
# Inspirations <Optional>:
<Write down what inspired this feature if any. The true secret to game design is to borrow and steal! Tell us what gave you this idea, maybe there might be more design ideas hiding that you may have missed!>
# Requirements <Optional>:
<If your feature requires a feature/pr/tech before it can be implemented list that here and break down why it’s holding you up. Be nice, someone might read this and get motivated to implement it!>