# Mobile Games - The 10 Most Innovative Titles of 2008 The absolute most innovative mobile games are rarely the best-selling, and technical innovation often comes at the expense of great gameplay. Yet innovation is what drives gaming forward. So with that in your mind, we've compiled a list of the 10 most innovative mobile games that have been released in 2008, including iPhone, N-Gage, Java and iPod titles. 1. Reset Generation (Nokia) Platform: N-Gage Reset Generation scored a perfect 10 when reviewed on Pocket Gamer. The spin-off Facebook version was one aspect, but it absolutely was the wider Web 2.0 aspects around whatever truly impressed, with players able to embed their profile in blogs and social networking profiles and view replays of any game played online with a widget. ![](https://i.imgur.com/P8zMeET.jpg) 2. Spore Origins (EA Mobile) Platform: Java / iPhone Sensibly opting against trying to cram the entire Spore PC game into mobile form, EA Mobile dedicated to the relatively simple cell stage of the game. The innovation came with the connectivity in the Java version, allowing players to customise their spore through the game, then upload it to EA's server and fight asynchronous battles against those of other players - filled with a website tracking their stats. 3. Super Boom Boom 2: Space Adventure (Gamevil) Platform: Java Super Boom Boom 2 let players purchase virtual 'G-Points' which could then be spent on extra levels, items and mini-games. It's not the sole Gamevil game to utilize this feature in Korea, however in the west it's a marker of what might be to come in 2009. 4. Rally Master Pro (Fishlabs) Platform: Java Rally Master Pro is probably the best looking mobile racing game yet. But its innovation was as much about connectivity and a few of the distribution models behind it. Like, publisher Fishlabs seeded the [เกมยิงปลาบนมือถือ 2022](https://slotmegawin.com/เกมยิงปลาบนมือถือ/) game on various pirate websites, allowing people to download and install it for free in an attempt to rapidly build a residential district of players. That went hand-in-hand with the way in which players paid to download extra tracks for the game, through a system of credits on the myFishlabs community. 5. Chess with Friends (Newtoy) Platform: iPhone Chess with Friends is an important game in showing what's possible with iPhone (and, indeed, connected mobile games on any platform). Gameplay is entirely asynchronous, so you make your move and then watch for your opponent to produce theirs at their leisure - which could take seconds, hours or days. But you'll have several games going at the same time, ensuring there's likely a go on to play when you stir up the game. 6. Star Wars: The Force Unleashed (THQ Wireless) Platform: Java / N-Gage The Force Unleashed helps it be into this list for Universomo's imaginative approach to the controls, predicated on tracing symbols on the keypad to perform attacks. Not absolutely all gamers warmed to the idea, but it's praiseworthy for seeking a get a handle on mechanic that's not just a poor relation to console controls and which fits well with the game's subject material. In the event you're wondering, yes, the game itself really was good, too. ![](https://i.imgur.com/7hrijAH.jpg) 7. TV Show King Online (Gameloft) Platform: iPhone The concept behind TV Show King Online isn't innovative - it's essentially PlayStation quiz franchise Buzz !.It's the connected features which make this so interesting, with the capacity to play real-time quizzes over the network, as well as uploading scores. 8. Scene It? (Namco Bandai) Platform: Java Here the innovation came in the weekly question packs that players could download to keep their interest up. By September, a lot more than 26 million questions have been downloaded in this way - and since here is the US, the publisher is reaping the rewards of this in longer subscriptions. Namco Bandai launched four new puzzle categories for the game in September, to help expand clean up the ability for players. 9. Tap Tap Revenge (Tapulous) Platform: iPhone What started as a free music game for jailbroken iPhones has end up being the premier iPhone music game brand. The capacity to 'download' songs from within the game - an ingenious technical workaround, since Apple doesn't officially allow it - was one feature. Persuading major labels like EMI to produce songs readily available for the game was another. Plus there's multiplayer and community features being built round the core game. 10. UEFA Euro 2008 (EA Mobile) Platform: Java You may see EA's licence to create a football game on the basis of the Euro 2008 tournament as an evident cash-in. Instead, they took the chance to enhance the gameplay, introducing skill bars used when players desire to shoot, cross, tackle or perform skill moves. The concept was to try a get a handle on mechanic that might be more accessible than traditional fiddly button-pressing. It worked well, with some elements rendering it into the next FIFA game.