# Ships in Shiptest ###### tags: `Deprecated` `Design` Basically just how shuttles work in WS but with a few extra things that are important for Shiptest. ### Engines - Provides thrust, requires fuel - Currently 3 kinds in WS code: Ion engines that run on electricity, Plasma engines that run on plasma gas, and Explosive engines that run on TTVs - Thrust depends on mass of the ship and current engine power - Fuel consumption rate depends on the current engine power ### Core Bulkhead - Central bulkhead, semi-abstraction of the ship's integrity as a whole. - Can be repaired directly through an incredibly slow process that requires a lot of metal and welding fuel. - Can be upgraded to improve durability, certain upgrades will increase the ship's mass significantly. ### Shield Generator - An optional component that comes standard on most ships, with a few notable exceptions. - Requires a source of power to remain online, has a built-in battery. - Will absorb hits as long as it remains operational. Hits taken will consume electricity directly. - The built-in battery cannot charge while shields are up. - If all power is drained from the shield generator through damage mitigated, then the shield generator overloads and needs to temporarily shut down for an extended period of time. ### Armor Plating - Armor plates, non-essential chunks of durable material that can tank most ship weaponry with ease. - Has their own integrity value that goes down as it's fired at. - Can be repaired similarly to the core bulkhead. ### Weapon Mounts - Special structure with gyros that are able to fit ship weaponry. Different kinds of weapon mounts exist for different kinds of weapons: Energy, ballistic, missile. - 2 kinds: turrets and hardpoints. Turrets have a set arc they can turn while in combat, hardpoints cannot turn at all but have reduced recoil. - yes i am stealing my ideas directly from starsector how could you tell - Energy mounts require power directly. - Ballistic mounts require a small amount of power and ammunition. - Missile mounts require ammunition.