###### tags: `Deprecated`
# Concrete Goalslist (for Devbreak?)
### Inconcrete things to be converted into concrete (cement)
#### [big winners]
- PVP - [admins focus]
- Administration Policy Preperation + Definitely a lot of playtesting
- Factions? Like, making them an actual in-code thing?
- weapon rebalancing. god not looking forward to that.
- OUTPOSTS EXPANSION - [coders focus]
- Make outposts a physical location
- Make trading bulk goods (big box of fun things that you can't just use to get a leg up and stu-)
- Well honestly scratch that because the economy would need to be overhauled to make trading WORTH ANYTHING
- VISUAL OVERHAUL - [spriters focus]
- walls
- humans(?)
- make faction aesthetics actually consistent (look at reworking existing NT resprite)
- overmap
- make overmap sprites SVGs maybe? we would need svg "spriters" (artists) to do that though
- also a lot of code work lol
- ngl i'd prefer we do sprites for overmap since i had Some Plans (discussed somewhere in the discord i'm p sure)
- id like an SVG overmap actually it would give us significantly more freedom when it comes to mechanics, given we figure out how to make it work
#### [tertiary/non-focuses]
- research??
- ill link the doc outlining everything here in a bit
- Bugfix Megafix
- we've got a ton of github issues
- more runtime fixes as per usual
- RP features??
- yeah
- addinf the lore
- so true bestie
- Planetbased Gameplay Loop
- Per-planet materials, atmos
- Points of interest that actually matter? don't know how to do this
- FUCKING TENDRIL GAMEPLAY KILL IT KILL IT KILL IT KILL IT KI