###### tags: `Deprecated` # Concrete Goalslist (for Devbreak?) ### Inconcrete things to be converted into concrete (cement) #### [big winners] - PVP - [admins focus] - Administration Policy Preperation + Definitely a lot of playtesting - Factions? Like, making them an actual in-code thing? - weapon rebalancing. god not looking forward to that. - OUTPOSTS EXPANSION - [coders focus] - Make outposts a physical location - Make trading bulk goods (big box of fun things that you can't just use to get a leg up and stu-) - Well honestly scratch that because the economy would need to be overhauled to make trading WORTH ANYTHING - VISUAL OVERHAUL - [spriters focus] - walls - humans(?) - make faction aesthetics actually consistent (look at reworking existing NT resprite) - overmap - make overmap sprites SVGs maybe? we would need svg "spriters" (artists) to do that though - also a lot of code work lol - ngl i'd prefer we do sprites for overmap since i had Some Plans (discussed somewhere in the discord i'm p sure) - id like an SVG overmap actually it would give us significantly more freedom when it comes to mechanics, given we figure out how to make it work #### [tertiary/non-focuses] - research?? - ill link the doc outlining everything here in a bit - Bugfix Megafix - we've got a ton of github issues - more runtime fixes as per usual - RP features?? - yeah - addinf the lore - so true bestie - Planetbased Gameplay Loop - Per-planet materials, atmos - Points of interest that actually matter? don't know how to do this - FUCKING TENDRIL GAMEPLAY KILL IT KILL IT KILL IT KILL IT KI