---
# System prepended metadata

title: Game_Property
tags: [API]

---

---
title: 'Game_Property'
disqus: hackmd
tags: 'API'
---
## **Property**  
    
***•uint poid (read only)***   

An identification number designated by the system after the player logs in to the game. Poid can also be considered the player’s personal scene ID.    
     
***•string nickanem (read only)***    
        
The player’s nickname. To change this nickname, please use `CloudGame.SetNickname()`.