--- title: 'Game_Property' disqus: hackmd tags: 'API' --- ## **Property** ***•uint poid (read only)*** An identification number designated by the system after the player logs in to the game. Poid can also be considered the player’s personal scene ID. ***•string nickanem (read only)*** The player’s nickname. To change this nickname, please use `CloudGame.SetNickname()`.