# Agenda 1. Discussion about how to move Rust infrastructure needed by (various) driver(s) upstream. [1] 2. --- [1] There is quite some Rust infrastructure and bindings required by more complex drivers that were just cherry-picked by development trees (e.g. from RFL's rust branch) and ported over to later versions of the kernel. Additionally some trees have their own Rust infrastructure and bindings which are carried downstream. Especially for large projects, this makes it pretty hard to upstream drivers and creates some overhead maintaining this infrastructure in every development tree. And finally it's likely to hold people back to attemt to create a new driver in Rust in the first place. Let's have discussion about potential ways to collaborate in improving the situation.