# Superconsiousness individual cards 9 mind cards; 36 seekings; 16 gifts; 8 unveilings = 69 ASCENSION, ADVANCEMENT, RAPTURE, DISCERPTION - suits No. Mind cards = 9 ### Mind Cards (BACK) ![](https://i.imgur.com/gCHxuWs.png) * Ailsa * + empathy: can view the mind card of one other player * personal objective: for the unveiled truth to be a rapture suit ![](https://i.imgur.com/wEClU6F.jpg) * Georgia * +/- emotional - when negative events occur, cannot act for a round; if positive events occur, double action points for a round * personal objective: for the unveiled truth to be a discerption suit ![](https://i.imgur.com/h9NtqtY.jpg) * Mum * empathy: can view the mind card of one other play * personal objective: for the unveiled truth to be an ascension suit ![](https://i.imgur.com/iOxGQF0.jpg) * Dad * + powers of sonar: 3x in the game, can look at any card *except* a mind card: including those in a player's hand and those in the deck * personal objective: to have an equal number truth from each suit revealed ![](https://i.imgur.com/ooj6oR5.png) * Kez * Mum synergy; if Mum mind is revealed, both players double their action points * personal objective: to help as many other players as possible reach their objectives ![](https://i.imgur.com/rXG3lCW.jpg) * Dizzy * + unaffected by war * - ailsamind dependency: if all other players are revealed and none is the ailsamind, player can take no further actions * personal objective: for as many joker cards to be played as possible ![](https://i.imgur.com/BIM492h.jpg) * Django * unaffected by synergies * personal objective: have people interact with you less than any other player in the game ![](https://i.imgur.com/MgDca9j.jpg) * Oli * + powers of electromagnetism: can boost your action points by 2 per 5 rounds - you have choice of use * personal objective: for the unveiled truth to be an advancement suit ![](https://i.imgur.com/KuvFvY6.png) * Maxwell * + Humanetics: can form a 3 round synergy with any player at any time. To use this effect you must reveal yourself. You can use this effect twice during game * personal objective: as many revealed truths as possible ![](https://i.imgur.com/VAP8Hrp.jpg) ### Seeking cards ![](https://i.imgur.com/ef1M6RY.png) 36 (A) SUIT = Ascension (spiritual theme) * suits are represented on the facing side, not the back - colour = yellow (BORDER); - symbol = ![](https://i.imgur.com/HuAAFIh.png) 1. (Buddhism) * Perceptions - breath - dependencies - 0 dependencies * Methods - Meditation - dependencies - breath OR the word * Insights - Buddhism - dependencies - Meditation OR Hermeneutics * Truths - nirvana - dependencies - Buddhism OR Kabbalah 2. (Jewish mysticism) * Perceptions - the word? - dependencies - 0 dependencies * Methods - hermeneutics - dependencies - breath OR the word * Insights - Kabbalah - dependencies - Meditation OR Hermeneutics * Truths - God - dependencies - Buddhism OR Kabbalah (B) SUIT = Advancement (science themed) - colour = green (front BORDER); - symbol = ![](https://i.imgur.com/Uh7nwrt.png) 1. (AI superintelligence) * Perceptions - information * dependencies - 0 dependencies * Methods - logic * dependencies - information OR thought * Insights - progress * dependencies logic OR scientific method * Truths - superintelligence/ AI * dependencies - progress or evolution 2. Human evolution * Perceptions - thought * dependencies - 0 dependencies * Methods - scientific method * dependencies - information OR thought * Insights - evolution * dependencies logic OR scientific method * Truths - superevolved being * dependencies - progress or evolution (C.)Rapture - Love - colour = red (front BORDER) - symbol = ![](https://i.imgur.com/1QsLpGY.png) 1. (AESTHETIC) * Perceptions - sensing * dependencies - 0 dependencies * Methods - expression * dependencies - sensing or feeling * Insights - beauty * dependencies - expression or collaboration * Truths - cosmic art * dependencies - beauty or passion 2. (SUBLIMITY) * Perceptions - feeling * dependencies - 0 dependencies * Methods - collaboration * dependencies - sensing or feeling * Insights - passion * dependencies - expression or collaboration * Truths - pure love * dependencies - beauty or passion (D) Discerption - colour = grey - symbol = ![](https://i.imgur.com/Y5TuLQ6.png) 1.(APORIA) * Perceptions - incoherence * dependencies - 0 dependencies * Methods - alteration * dependencies - incoherence or possibility * Insights - memory * dependencies - alteration or probability analysis * Truths - Drug-fueled high * dependencies - memory or wave function collapse theory 2. (MULTIVERSE) * Perceptions - possibility * dependencies - 0 dependencies * Methods - probability analysis * dependencies - incoherence or possibility * Insights - wave function collapse - theory * dependencies - alteration or probability analysis * Truths - Multiverse * dependencies - memory or wave function collapse theory E) Joker colour = violet symbol = ![](https://i.imgur.com/0XDioHk.png) CHAOS/CHANCE (joker set)- operates slightly diffrently Methods - **skepticism** (x2) - can be applied to any perception BUT that perception can then not be applied to any other insight Insights - inherent randomness of universe * dependencies = skepticism OR probability analysis Truths - Boltzmann Brain * dependencies = inherent randomness ### Gift cards x 16 (BACK): ![](https://i.imgur.com/yhQuyTV.jpg) * Annihilation * completely remove all cards in play and shuffle back into deck. Player can choose when to play this card. * Empathy * see another person's hand (your choice) * Faith * Allows player to unplay skeptcism for anyone * Makes all ascension suit discoveries cost 1 less action* * Synaesthesia: "Beauty" has no depeendencies * Revelation - ascension truths require only ascension perceptions as dependencies (skip methods and insights) * Odin: self-sacrificing * For three rounds, player must choose to take or discard blindly, then they can search the deck for truth and memory card, and get that * 3-legged raven - Korean mythology * choose someone to gain a synergy with * Singularity - AI truth has only methods dependency - skip insights * Inspiration - skip one step of rapture suit - play a card of this suit without needing dependencies * Euphoria - choose one of suits ascension, rapture, and discerption one less actoin point, advancement will take one more action point if you use this card. * Bayesian probability theory - all advancement cards cost one less action point * Snax - You can make a player of **your** choice get you a snack or drink of **their** choice. * Music - ailsa mind gets two extra actions per turn for 3 turns * Friendship - you can form a synergy with another player ![](https://i.imgur.com/DYbbSo0.jpg) * Vendetta - any player who casts an effect on you, you can force to skip a turn and then have one fewer action for the next 2 turns. You can choose whether to reveal this card or not. * Wage war - can induce a state of war ### Transformation cards x 19 Individual transformations * Kitsunetsuki zenko -you get an extra action point for 5 turns and you gift another player an extra action point for 3 * Kitsunetsuki yako -you loose an action point for 3 turns and you force another player to skip 2 rounds * Metempsychosis - exchange minds with another player * "Lauder Townsman" - player must remove most recently played card back into deck. For the rest of the round, discerption cards cost 1 less action point ![](https://i.imgur.com/RObhaXf.jpg) * Luv U: syneregy between Georgia Mind and Maxwell mind: if both Georgia mind and Maxwell mind are in play, both those players share all effects henceforth (Maxwell mind and Georgia mind must reveal themselves) ![](https://i.imgur.com/Lz4aCIi.png) * Pair bond: synergy between Georgia mind and Ailsa mind: if both Georgia mind and Ailsa mind are in play, both those players share all effects henceforth (Ailsa mind and Georgia mind must reveal themselves) ![](https://i.imgur.com/hhmt0dO.jpg) * Best friends: A synergy is formed between Mum mind and Kez mind: if both Mum mind and Kez mind are in play, both those players share all effects henceforth (Mum mind and Kez mind must reveal themselves) * Unconditional love: If any rapture card has been discovered, all players must give at least one gift card to Kez (if they have one) - Kez mind must reveal themselves * Apophenia - one of your patterns is incorrect: remove a card of your choice which has been fathomed by you and return it to the deck ![](https://i.imgur.com/4EdF38D.jpg) * Nihilism - miss 3 turns * Apathy - halves action points for 5 turns * Honesty - you must reveal your mind card as well as all unrevealed discoveries and all possessed truths become shared ![](https://i.imgur.com/VLNHx9f.png) * Nutella - when this card is drawn Maxwell mind must reveal themselves and miss a turn, but for that turn rapture cards cost one less action point for all players Universal transformations * Conversion: If any player has "faith" in hand, discovered, or fathomed, skepticism is removed from play * Enlightenment: all advancement suit cards cost 1 less action, all ascension suit cards cost 1 more action * War: acts for 5 rounds, during which no rapture themed cards can be acted upon. Evereything else takees 1 extra action * Democracy - for one round, everyone votes on whether to allow each player's action - if they don't allow it, the player looses a turn * Feminism - all non-male minds have one extra action point for three turns * Misogyny - all non-male minds have one fewer action per turn for three turns and during this time no truths may be fathomed or discovered. If love or collaboration is in play, this card and all cards which have it as a dependency must be returned to deck. If pure love or "superintelligence" have been fathomed, this card has no effect and can safely be discarded. ### Unveiling cards - 8 BACK = ![](https://i.imgur.com/bPVsUWZ.png) 2 w word Ascension 2 x Advancement 2 x Rapture 2 x Discerption