# ๐Ÿ›ก๏ธ Raid Guild Cohort VII: Case Study **Forging Web3 Builders through Lore, Code, and Community** --- ## ๐Ÿ”ฅ Overview Raid Guildโ€™s seventh cohort was a bold experiment in decentralized onboarding. Hosted by core guild members and designed to be radically open, the cohort welcomed over 1000 applicants from across the web3 landscape. With a focus on education, contribution, and creativity, Cohort 7 served as a proving ground for aspiring builders to level up, ship projects, and become part of the Raid Guild network (and wider web3 space). --- ## ๐Ÿงฑ Structure & Process The cohort was open to anyone and ran for several weeks with lightweight coordination across Discord, GitHub, and async-friendly rituals. Core elements included: * Weekly themed sessions (Episodes 0โ€“Demo Day) * Open bounty board with real Raid Guild tooling needs * Demo Day showcase of completed projects * Side quests for community participation and non-dev contributors * Lore-building and internal memes to foster culture (e.g., โ€œHamsterverseโ€) * Final rewards and recognition shared with all Demo Day contributors --- ## ๐Ÿ‘ฅ Participation Stats | Metric | Approximate Count | | ------------------------ | ----------------- | | Total Applicants | 1000+ | | Day 1 Attendees | \~70 | | Active Participants | \~30 | | Demo Day Presenters | \~20 | | Final Projects Demoed | 10 | | New RG Members Recruited | 3โ€“5 | Participants spanned a wide range of skills, with many non-technical contributors playing key roles in design, community support, AI prompt engineering, lore development, and testing. Applications sourced from website Join Us form and email blast --- ## ๐Ÿ’ฐ Investment & Resourcing | Item | Value | | --------------------- | ------------------------------------------- | | **Bounties Paid Out** | \~\$10,000 USD | | **Host Compensation** | 2 ETH (1 ETH per host) | | **Demo Day Rewards** | 1 ETH (shared across contributors) | | **Funding Source** | Raid Guild internal proposal (DAO treasury 20k total) | --- ## ๐Ÿ› ๏ธ Projects Shipped ### ๐ŸŽฎ Demo Day Highlights https://app.charmverse.io/raidguild-cohort-season-7/teams-and-projects-08049467342995009 1. **Slay the Moloch** โ€“ Turn-based game themed around battling centralized bureaucracy 2. **The Epic** โ€“ Narrative series documenting cohort lessons through hamster lore 3. **Hamsterverse Staking NFT** โ€“ NFT wrapper for staking governance tokens 4. **Token Info Dashboard** โ€“ Real-time dashboard for tracking token data 5. **Social Media Chronicles** โ€“ Learnings retold through X/Twitter storytelling 6. **Hats Tree** โ€“ Visualizer for Hats Protocol on-chain roles 7. **Commemorative NFTs** โ€“ Custom hamster avatars for cohort contributors 8. **CohortViewer.eth** โ€“ Flashback explorer for cohort events and projects 9. **Expensive Message** โ€“ Playful smart contract experiment with gas pricing 10. **Hamsterverse Comic/Game** โ€“ A creative crossover media project ### ๐Ÿงช Bounty Track Projects * **Smart Invoice** โ€“ UX improvements, frontend updates, new documentation * **Dungeon Master** โ€“ Internal RG contributor management tool (CRM) * **AuktionHaus** โ€“ Multi-auction smart contract + frontend design * **Cookie Jar** โ€“ UX, UI, and helper improvements across multiple chains * **Character Sheets** โ€“ On-chain RPG profile system for RG members * **Proof of Drink** โ€“ Fun social proof identity tied to off-chain rituals * **WrapETH** โ€“ Utility site for wrapping/unwrapping ETH and xDAI * **Yeeter** โ€“ Permissionless crowdfunding tool for DAOs * **STEM** โ€“ On-chain voting module * **Valhalla** โ€“ Discord archive and raid history tool --- ## ๐Ÿ“บ Cultural Artifacts & Knowledge Archive ### ๐Ÿง  Speaker Sessions A robust speaker series ran throughout the cohort, offering insights into DAOs, onchain identity, governance, law, AI tools, and the spirit of decentralized work. All talks were recorded: * **Spencer** โ€“ [Intro to DAOs](https://youtu.be/ogQWVk1o6Z4?si=HY0gNtgfNthfrrc-) * **RaidGuild Intro** โ€“ [Episode 0](https://youtu.be/7RCvlfdf9Eg) * **TheKerp** โ€“ [Future of Work](https://www.youtube.com/watch?v=tSb9MVRrFQU) * **Short Silly Workshop** โ€“ [MEME Driven Dev](https://youtu.be/Dql2uy2A5UA) * **Sasquatch** โ€“ [Non-technical roles in RG](https://www.youtube.com/watch?v=O0V3-wSZ48s) * **St4rgarden** โ€“ [AI Tools to Become a Developer](https://youtu.be/S-o1-59yiwU) * **Golden Lady** โ€“ [Network States and Law](https://youtu.be/YaMsLubSWIk) * **DAO Operators Jam** โ€“ [Open Panel](https://youtu.be/7V1Ke8Qu0oY?si=hEpAWG2Zcu-0VtPt) * **DAOhaus + RG Governance** โ€“ [Walkthrough](https://youtu.be/isaaPlU8J1Y) * **MUD Playtest** โ€“ [Fully On-Chain Game](https://youtu.be/ZCIHqoAzabI) * **Nuke** โ€“ [Intro to Zero Knowledge](https://youtu.be/djztMFWyxFk) * **Bennivictus** โ€“ [DePIN Overview](https://youtu.be/Cic0k0er9EE) * **Cup0Joseph** โ€“ [Spirit of the Builder](https://youtu.be/qeuZlwNdsf0) * **0xRowdy** โ€“ [The Juice](https://youtu.be/3hF9F1ASgz8) * **BorrowLucid** โ€“ [Story Game Mechanics](https://youtu.be/7JOaBujfJEA) * **E2T** โ€“ [Farcaster + Accelerator XP](https://youtu.be/yxzv-IYxfzc) * **Sky** โ€“ [Why Decentralization Matters](https://youtu.be/ffT4JktTClM) * **Jord** โ€“ [STEM Voting](https://youtu.be/rVCXjP6rKqM) * **Sero** โ€“ [BizDev & Identity](https://youtu.be/QVGLPN9cV68) * **Demo Day Raw Video** โ€“ [Watch here](https://youtu.be/ZWROdMXdJtI) ### ๐Ÿน Lore & Culture * **Hamsterverse** storytelling and avatars * **Cohort-specific memes**, Discord bots, and emoji sets * **Artifacts**: project branding, custom avatars, and profile themes * **Personalized cohort tokens** and proof-of-attendance assets --- ## ๐ŸŒฑ Outcomes * **New RG Members**: 3โ€“5 contributors invited into the guild * **Tools Adopted Internally**: Smart Invoice, Dungeon Master * **Community Impact**: Strong cross-pollination with MetaCartel and DAOhaus * **Momentum for Future**: Clear appetite for more structured async projects and lore-driven onboarding --- ## ๐Ÿ” Follow-ups / Missing Info | Section | Needs Attention | | -------------------------------- | ------------------------------------------------------------------------------------ | | ๐ŸŽฅ **Edited Demo Day Video** | If available, link final version with timestamps or summary | | ๐Ÿ”— **Project Repos** | Link final GitHub repos or demos for all 10 Demo Day projects | | ๐Ÿ—ฃ๏ธ **Participant Testimonials** | Gather 2โ€“3 short quotes or feedback blurbs from members or hosts | ๐Ÿ“ˆ **New Member Outcomes** | Who and how many new members? | | ๐Ÿ“ˆ **Alumni Outcomes** | Did participants go on to found projects, join other DAOs, or continue contributing? | | ๐Ÿ“… **Exact Timeline** | Cohort kickoff date, key sessions, and Demo Day date for completeness | | ๐Ÿ“ธ **Visual Assets** | Add 1โ€“2 images, art pieces, or slide screenshots for flavor | ## Feedback and Retrospective Notes ### Retro Workshop https://www.figma.com/board/86W2naPGubO6a1B3IFaVBV/RGs7-retro?node-id=0-1&t=2mx0kyaQfTmp842n-1 ### โœ… **Participant Feedback (Direct or Implied)** **1. Interest in Non-Technical Roles** * Participants expressed a desire to contribute without being developers. There were ideas like: * Designing agent workflows (e.g., onboarding, client relations) * Creating lore/persona bios, Q\&A sets * Doing UX and interface work for chat agents * Crafting social media content (e.g., Twitter banners) **2. Enjoyment of Meta Projects** * Multiple people were interested in building tools *for* the cohort or RaidGuild itself (e.g., onboarding bots, AI-powered proposal generators, public goods dashboards). This suggested they enjoyed "eating our own dogfood." **3. Openness to Creative Output** * Participants were energized by projects that included: * Lore-building * Agent design * Character-based UI * Using public domain content as inspiration (from archive.org) **4. Appreciation for Light Structure** * There were mentions that having: * A list of side quests * A host/guide figure * Optional workshops โ€ฆprovided helpful scaffolding without being too rigid. --- ### ๐ŸŽค **Host / Facilitator Feedback and Observations** **1. Need for Cohort Continuity** * There was discussion of *side quests* post-demo day to sustain momentum. * Questions about how to keep people engaged after the core season. **2. Onboarding and Discovery Tools** * Feedback loops from hosts indicated a desire for: * Better onboarding UX * Dynamic cohort dashboard * Token-gated content and recorded sessions **3. Participant Engagement Patterns** * Some members showed up strong early and then disappearedโ€”suggesting a need for: * Lightweight accountability * More ways to re-engage drop-offs * Time-zone-flexible async interaction **4. Value of Rituals and Culture** * Hosts noted that things like: * Demo day * Building theme and lore united participants and gave direction **5. Importance of early comms** * Starting the email blast to applicants early and continuing often with updates was important. * In general more notification across socials is important **6. Most Overhead** * ~8hrs Speaker cordiantion and scheduling * ~8hrs Bounty Board Management, reviews and payouts (need more involvment of bounty owners) * ~8hrs Comms of start time notification and applicant emails * 1-3hrs daily hosting of sessions * 4-6hrs Video editing and uploading