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# System prepended metadata

title: '**Modeling** Split Asset'
tags: [to-do, Modeling, Notice, Production]

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[:arrow_left:Pirata Dashboard](/WQum2tYYSXGaBjnU2wMxzQ) 
[:arrow_left:Modeling Dashboard](/HBtOe6opROO2deKL9wqT7w)

# **Modeling** Split Asset
###### tags: `Production` `Notice` `Modeling` `to-do`

[:red_circle: Link to the Conformation Document](https://docs.google.com/spreadsheets/d/18WQUOIkTyP4Vy3m4r5nBAKtvqQb034T5l23Juze9j2M/edit?usp=sharing). See tab "Ep210Sh93/95"

1. - [ ] See in Tab "Ep210Sh93/95" what asset needs to be splitted. 
    > Please check that Parent Asset is conformed and in its file "_Base\MDL\work\Maya"

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2. - [ ] Use Maya **Shotgun Open File** and make sur Modeling and shading are crossed in "filter by Pipeline Step". 
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3. - [ ] Open Parent Asset to subdivise and go to Shotgun > Publish. 
    - Take a Thumbnail
    - Add a short Description *(ex : First publish, split "body" from "Pirata01")*
    - **Validate**
    - **Publish**	
![Image](http://image.noelshack.com/fichiers/2020/08/5/1582300228-shotgun.png)
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3. - [ ] Go to Shotgun > Open File and open the Sub-Asset you want to split.
    - Ex : If you need to split the boots from CHR Pirata01, go to Pirata01Boots01_Base.
    > This file will have been previously created in Shotgun so you can find it in the Shotgun Maya. 
    - **Click on +NewFile** to create a .ma. 
    
![Image](http://image.noelshack.com/fichiers/2020/08/5/1582299302-subasset.png)

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4. - [ ] Once the scene is created and empty, go to Shotgun > Load. 
:warning: **Make sur to be on the Tab "Asset" and not "Asset Library"** 
    - Open the Parent Asset from which you need to extract a part.   

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5. - [ ] Once you've opened the Parent Asset, you notice it is in Reference. 
   - Duplicate the part you want to extract. It is now a Mesh in your scene.
   - Put the Mesh at the root of the Outliner.  
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6. - [ ] Remove all references from the scene. 
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7. - [ ] Conform the Asset the same way you did before. 
    - Here the link to the [Asset Conformation Notice](/JgUG1AoqQlicoihQGvoZWA) if needed.  
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8. - [ ] Got to Shotgun > File Save and just click "save". 
**This Step is important and must be done BEFORE Publish.** 
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9. - [ ] Go to Shotgun > Publish 
    - Do as previous, take a Thumbnail, add a description
    - **Validate** 
    - **Publish**
