[:arrow_left:Pirata Dashboard](/WQum2tYYSXGaBjnU2wMxzQ) [:arrow_left:Modeling Dashboard](/HBtOe6opROO2deKL9wqT7w) # **Modeling** Split Asset ###### tags: `Production` `Notice` `Modeling` `to-do` [:red_circle: Link to the Conformation Document](https://docs.google.com/spreadsheets/d/18WQUOIkTyP4Vy3m4r5nBAKtvqQb034T5l23Juze9j2M/edit?usp=sharing). See tab "Ep210Sh93/95" 1. - [ ] See in Tab "Ep210Sh93/95" what asset needs to be splitted. > Please check that Parent Asset is conformed and in its file "_Base\MDL\work\Maya" --- 2. - [ ] Use Maya **Shotgun Open File** and make sur Modeling and shading are crossed in "filter by Pipeline Step". --- 3. - [ ] Open Parent Asset to subdivise and go to Shotgun > Publish. - Take a Thumbnail - Add a short Description *(ex : First publish, split "body" from "Pirata01")* - **Validate** - **Publish** ![Image](http://image.noelshack.com/fichiers/2020/08/5/1582300228-shotgun.png) --- 3. - [ ] Go to Shotgun > Open File and open the Sub-Asset you want to split. - Ex : If you need to split the boots from CHR Pirata01, go to Pirata01Boots01_Base. > This file will have been previously created in Shotgun so you can find it in the Shotgun Maya. - **Click on +NewFile** to create a .ma. ![Image](http://image.noelshack.com/fichiers/2020/08/5/1582299302-subasset.png) --- 4. - [ ] Once the scene is created and empty, go to Shotgun > Load. :warning: **Make sur to be on the Tab "Asset" and not "Asset Library"** - Open the Parent Asset from which you need to extract a part. --- 5. - [ ] Once you've opened the Parent Asset, you notice it is in Reference. - Duplicate the part you want to extract. It is now a Mesh in your scene. - Put the Mesh at the root of the Outliner. --- 6. - [ ] Remove all references from the scene. --- 7. - [ ] Conform the Asset the same way you did before. - Here the link to the [Asset Conformation Notice](/JgUG1AoqQlicoihQGvoZWA) if needed. --- 8. - [ ] Got to Shotgun > File Save and just click "save". **This Step is important and must be done BEFORE Publish.** --- 9. - [ ] Go to Shotgun > Publish - Do as previous, take a Thumbnail, add a description - **Validate** - **Publish**