[:arrow_left:](/e1lgjbjFT_e5WXE4I5r6lw?view) To Shading Dashboard [:arrow_left:](/WQum2tYYSXGaBjnU2wMxzQ) To Pirata Dashboard # **Shading** Nomenclature ###### tags: `Shading` `Pipeline` **Shaders names structure convention :** ::: success **{AssetName}\_{VariationName}\_{ShaderName}\_{ExtraName}\_{Padding}\_{Type}** ::: **Exemple**: Pirata01_Classic_SSS_Body_01_Sh **Exemple**: Pirata01_Classic_SSS_Body_01_ShSG --- **File nodes et Place2dTexture nodes :** ::: success **{AssetName}\_{VariationName}\_{ExtraName}\_{Padding}\_{Type}\_{Pass}** ::: **Exemple**: Pirata01_Classic_Body_01_File_Spc --- **Other nodes :** ::: success **{AssetName}\_{VariationName}\_{ExtraName}\_{Padding}\_{Type}** ::: **Exemple**: Pirata01_Classic_Body_01_Clamp --- **Textures files names structure convention :** ::: success **{AssetName}\_{VariationName}\_{Step}\_{Task}\_{ExtraName}\_{PassName}\_{Padding}\_v{version}\.{UDIM}\.{ext}** ::: **Exemple**: Pirata01_Classic_TXT_Texturing__Body_Spc_01_v001.1001.png Please use **CamelCase**. --- Nodes Redshift : | Node Name | Node suffix | |:-----------------------------:|:------------------:| | RedshiftAmbientOcclusion | \_RsAO | | RedshiftAttributeLookup | \_RsAttL | | RedshiftBumpBlender | \_RsBmpBld | | RedshiftBumpMap | \_RsBmp | | RedshiftCameraMap | \_RsCM | | RedshiftColorCorrection | \_RsCC | | RedshiftColorLayer | \_RsCL | | RedshiftCurvature | \_RsCrv | | RedshiftDisplacement | \_RsDsp | | RedshiftDisplacementBlender | \_RsDspBld | | RedshiftFresnel | \_RsFr | | RedshiftHairPosition | \_RsHP | | RedshiftHairRandomColor | \_RsHRC | | RedshiftNoise | \_RsNse | | RedshiftMaterial | \_Sh | | RedshiftMaterialBlender | \_RsBl | | RedshiftMaxonNoise | \_RsMN | | RedshiftNormalMap | \_RsNrmM | | RedshiftRaySwitch | \_RsRySw | | RedshiftRoundCorner | \_RsRC | | RedshiftShave | \_RsShv | | RedshiftState | \_RsStt | | RedshiftStoreColorToAOV | \_RsSCTAOV | | RedshiftStoreIntegerToAOV | \_RsSITAOV | | RedshiftStoreScalarToAOV | \_RsSSTAOV | | RedshiftSubSurfaceScatter | \_RsSSS | | RedshiftTriPlanar | \_RsTP | | RedshiftUserDataColor | \_RsUDC | | RedshiftUserDataInteger | \_RsUDI | | RedshiftUserDataScalar | \_RsUDS | | RedshiftUserDataVector | \_RsUDV | | RedshiftVertexColor | \_RsVC | | RedshiftVolume | \_RsVol | | RedshiftWireframe | \_RsWf | --- Nodes NON Redshift : | Node Name | Node suffix | |:------------------:|:------------------:| | clamp | \_Clamp | | expression | \_Expr | | file | \_File | | gammaCorrect | \_GCrt | | lambert | \_Vp | | layeredTexture | \_LTex | | place2dTexture | \_P2DT | | place3dTexture | \_P3DT | | projection | \_Proj | | ramp | \_Ramp | | remapHsv | \_RHSV | | reverse | \_Rev | | samplerinfo | \_SInf | | surfaceShader | \_SS | | uvChooser | \_UVC | | textureDeformer | \_TDef | --- Textures passes (Nomenclature à la **FIN** du node de file et de Place2dTexture) : | Passe Name | Passe suffix | |:---------------:|:--------------:| | Diffuse | \_Dif | | Specular | \_Spc | | Roughness | \_Rgh | | Bump | \_Bmp | | Mask | \_Msk | | Transparency | \_Trs | | Facial | \_Fac | | Displacement | \_Dsp |
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