---
# System prepended metadata

title: '**Shotgun Tags** Notice'
tags: [Tag, Notice]

---

[:arrow_left:](/WQum2tYYSXGaBjnU2wMxzQ)Pirata Dashboard 

# **Shotgun Tags** Notice

###### tags: `Notice` `Tag`

::: info
Each word can be used and associated with any other one, depending on your needs. This list is organised to show a parenting suggestion following a logical configuration. 
In order to keep it homogeneous, each word must be associated with its parented word. 

**Example** : if your Asset is a **Chest**, you'll go with *Furniture, Container, Chest*, and depending on its look, *ornament, wood* etc. But Before being a container, the chest is a furniture so both must be pointed.

**Misc** term is for undefined asset
:::

1. -- **Architecture**
*These are generic termes to define an asset.*
    - Arch *(also in landscape and Environment)*
    - Building
    - Bridge
    - Ceiling
    - Door
    - Fence
    - Flap
    - Floor
    - Frame *(also in Furnitures)*
    - Ornament *(also in Furnitures)*
    - Roof
    - Stair
    - Wall
    - Window

---
2. -- **Character**
	- Animal
		- Feline
		- Fish
		- Insect
		- Mammal
		- Reptile
		- Bird
	- Cloth
	- BodyPart 
	- Extra
	- Fanciful
	- Genesis
	- Male
	- Female
	- Main *(Main Character must be defined for each project)*
	- Secondary *(Secondary Character must be defined for each project)*	
	
	

--- 
3. -- **CharteGraph**
	- Colorscheme
	- Logo
	- Typo

---
4. -- **Clockwork**
	- Engine

---
4. -- **Environment**
   - Indoor
        - Cave
        - Tunnel
        - Room
        - Hall
        - Light *(Also in Outdoor and Furnitures)*
   - Outdoor
        - Area
        - Building *(Also in Architecture)*
        - City
        - Desert
        - Forest
        - Sand
        - Island *(Also in Landscape)*
        - Jungle *(Also in Landscape)*
        - Arch *(Also in Lanscape and Architecture)*
        - Rock *(Also in Vegetation and Landscape)*
        - Light *(also in Indoor)*
    
---
3. -- **Food**
	- Candy
	- Dessert
	- Fruit *(Also in Vegetation)*
	- Meal
	- Sweet
	- Salty
	- Vegetable *(Also in Vegetation)*
---
4. -- **Furniture**
*These are terms to define a group of objects, and eventually the kind of object within.*
    - *Misc* 
    - Barrier
    - Book
    - Conduit
	- Container
		- Barrel
		- Box
		- Bucket
		- Checkout
		- Chest
		- Jar
		- Pot
		- Bag
		- Bottle
		- Bowl
		- Dishes
	- Cutlery
    - Decoration
        - Frame *(also in Architecture)*
    - Light
    - Fabric
    - Indoor
	- Paper *(Also in Material)*
        - Parchment
    - Plank	
    - Ornament *(Also in Architecture)*
        - Trinket 
	- Outdoor
    - Sign
	
---
4. -- **Fx**
	- Beam
	- Fire
	- Smoke
	- Snow
	- Water

---
5. -- **Item**	
	- Accessory
	- Armor
	- Cloth *(also in Character)*
	- Drink
	- Food 
	- Garden *(Can be parented with Tool also)*
	- Jewel
	- Kitchen
	- Music
	- Tool
		- Weapon
		- Gadget
		- Rope
		- Brush
	- Toy
	- Stick	
	
--- 
5. -- **Landscape**
    - Arch *(Also in Environment and Architecture)*
    - Cloud
    - Desert *(Also in Environment)*
    - Ground
    - HDR
    - Hill
    - Island *(Also in Environment)*
	- Jungle *(Also in Environment)*
	- Mat
    - Mountain
    - Ocean
    - Rift
    - Rock *(Also in Environment)*
    - Sky
         - Day
         - Night
    - Trail
 
---
5. -- **Material**
	- Crystal
	- Glass
	- Ice
	- Iron
	- Metal
	- Plastic
	- Paper
	- Stone
	- Wood
	- Clay
---
6.  -- **Sound**
	- Fart
	- Footstep
	- Wind

---
7.  -- **Vegetation**
	- *Misc*
	- Aquatic
	- Branch
	- Bush
	- Creeper
	- Crop
	- Flower
	- Fruit *(Also in Food)*
	- Grass
	- Leaf
	- Mushroom
	- Tree
	- Vegetable *(Also in Food)*
	
---
13. -- **Vehicle**
	- *Misc*
	- Bike
	- Boat
	- Car
	- Gundam
	- Plane
	- Truck

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