---
###### tags: `PlorQuest`
---
# PlorQuest
Produce action-packed pilot episode of
targeting funding for additional episodes and IRL events.
## Goals
### Platform for Plor
- Curmudgeon goblin
- Underepresented conceptual ideas
- Critique
### Game Theory Performance
- Fun interactive TTRPG mutant bastard
- Content adapted from Web3
- Lorecrafted into D&D world
### Testing Problems in DAOs
- Identifying frictions
- Subtext
- Hacking with SDK
---
- Have a good time
- Combine what is successful with TTRPGs with what is successful in Web3
- Inspire deeper thinking about DAOs
- Building a platform of reusable characters and assets
- Create game that can be repeatedly played
- Maximize cultural impact
- Clearly demonstrate how this connects to Web3
- Provide outlet for Web3 people
- Onboard gaming community into Web3
## Audience
- Daoists
- Crypto OGs
- People familiar with game theory
## [D&D 5e Races & Classes](https://hackmd.io/TfuKGGhaTyGlSrdOkbTttw?view)
- [Half-Orc Monk](https://hackmd.io/dTBTXkdLSLK7X0G_YaUvYA?view)
## Thoughts
There are rules from both the D&D and Moloch v3 sides.
- Wargames was mechanical
- Can we flip this to theoretical?
Do not reveal the plot to the players
Defer the technical details to Plor
TW focus on Art Direction, style, tone, vibes and surrounding content
Create systems of content production
Building channels and communities on existing platforms and/or Web3 native tools
Have audience or assigned roles to create Midjourney images while playing. Assets can be used in production.
Bringing in other people to contribute to the project (art, etc) would blow out the budget and timeline.
Consider using Yeeter to fund additional episodes.
Would be cool to use Monster Maps
Should do some cameos
Does not have to be metal themed. Plor has freedom here.
Character development could be part of the on-boarding process.
Think about how we want to do play testing
Build it so the format can change (remote TTRPG, IRL TTRPG, larp)
## Plor's Notes
Need to build out world first
- Integrate DAO ecosystem references
- Moloch and Baal (others?) as actual demons in world (or abyssal plains)
- Monster Maps?
- RaidGuild mechanics (citadel imagery or pirate ships)
- Pluriverse (Anon?) insertion
- Enough built out for scenarios
- But enough room to build future lore
- Probably lean darker and metal introduced
Need to sort out broad story
- Need also to build out first few encounters
Need to sort out characters
- how many?
- who will play?
- guest appearences?
- should I prepare them or guide through character building?
production
- I think we use roll20 and discord as mvp
- playing in person is best but perhaps we'll plan for that in future
- actual LARP can be planned as well, but leaving that out
- How might we get local audio instead of having to record on Discord?
project management
- timeline?
- task tracking
- open source the process
- assets
- world docs
- forkable?
- budget
- I'll take what I can get
- we should pay whoever needs paying
- expenses will probably crowd out compensation
- everyone should have dice
- I'm updating some equipment and buying books, not needed to be reimbursed but would be cool
- anything else?
aesthetic variables
## Structure
- Synchronous session (HarmonQuest, Dimension 20)
- Approximately an hour for recording
- Play an actual game
## Constraints
- $4k budget
## Questions
- Is there an IRL component to the pilot?
## Boxes to Check
### Personal
- [ ] Aesthetics
- [ ] Vibes
## Timeline
- Do it fast
- Try to keep it to 2 months
- Do not want to feel like we are wasting our lives
## Next Steps
- Schedule recurring meeting on Wedesdays before happy hour
- Create list of assets we need to deliver (maps, character sheets, scripts, etc)
- Fill out a backlog of tasks (recording, editing, etc)
- Agree on a timeline
## Meeting Notes
- Do we want to do it live in Croatia or in Berlin?
---
- Figure out what needs to be done
- What needs to be written as rules?
- What can remain flexible?
- Can be lenient with table talk
- Schedule an orientation meeting with players
- Test tech setup
- Playtesting
- Will feel like everyone is a guest if we just drop them in
- Overview of campaign
- Give room to build characters with constraints
- Do we want players in early to help with world building and character development?
- They may feel ownership if included in the ideation
- Want to use real die
- May need to ship them to all players
- Do we want to create something custom as a nice momento?
- Story
- Main path
- Random encounters
- Ways to adapt to random shit
- Events that influence story
- Characters motivations and side quests
- NPCs
- Bad guys
- Fren
- Foes
- Maps
- Geography
- Cities
- History
- What is the state of the world's politics?
- Where are the characters in this picture?
- Create character sheets
- 5 Guests
- Dekan
- Ameen
- Kevin
- Christina?
- Another female
- Plor's world
- Game design
- Chracter development
- Story dependency on characters
- Problems should feel familiar
- Assets
- Tasks
- How could we do sprints?
- Bake in some DAO references
- Set players up to know this is DAO D&D
- If we blow our load we can find more funds
- Should not prioritize an economic model right now
- TW is teaming up with Boilerat to write some proposals
- Should make sure it is economically viable before getting in too deep
- Get people invested and find extra money
- Like the idea of a trailer that sells a Yeeter campaign
- Do not want it to be just another proposal instead of acutally making it
- Hard to see the concept unless we make it real
- Technical and production
- Want to capture local audio to make sure the fidelity is high
- Plor has a mic, green screen, and lights
- TW can send Plor a breakout box
- Backgrounds
- Sound effects
- Sound tracks
- Video Overlays
- Titles
- Text on screen
- Could possibly get paid to stream
- Orchestrator on Live Peer
- Transcoding on Xeenon
- Where to broadcast
- Twitch
- Youtube
- Discord
- Web3
- Live Peer
- Social Cat Herding
- Get the right people to the right place
- Write an SOP for those in the audience who are doing prompts into Midjourney
- Send out invites
- Players
- Audience
### April 26, 2023
#### Map

- Plor shared 1st version of map
- Coordinate to attack the center
- Map gives him a framework
- Each city will have a story and characters
- TW not tripping on game aesthetics
#### Work Schedules
- TW is busy for the next 8-12 weeks
- Ready to take some serious time off for summer travel, art, & music
- Do not want to rush it or push it in the next 8 weeks
- Plor would prefer a more laid back approach
#### Remote or IRL
- Peth and Metadreamer getting tech for MetaFest
- Plor may not make it to Europe
- Likes the live idea
- Held back by passports and money
- Lot of variables live
- Could also do something domestic in Colorado or Las Vegas
- Should probably stay remote
#### Rules
- Lax v. sticklers
- D&D 5e rules
#### MVP
- How do we get to an MVP?
- First act of the campaign
- Play and gather feedback
- Get low rez zoomed out stuff done first
- Figure out what needs to be filled in
- Sessions do not get interested until 3 or 4
- Group cohesion and narrative
- Speed run sessions and get feedback
- How do you build up characters and tell a story?
- What if we give up on the long narrative epic quest and just do short sessions with different characters?
- Then stitch it together
- Could be a series of one shots
- Short film v. feature length
- Death and Robots
- Every 1st session is miserable
#### Growth
- Can we progressively decentralize the game?
- Can we have multiple DMs in the same world?
- Can we give permissions to people who have previously played?
- How can we plant seeds to encoourage others to contribute and become evangelists?
- Organic hype
- Add natural rewards that could eventually be valuable
- What is the Ponzi?
- Game nights in existing communities
- Not interested in doing this for other communities right now
- As it spreads you lose control of the quality of outcomes
#### NFTs
- Character generation
- Character sheet becomes meta data
- NFTs given to players
- Used as PFP in game
- Pilot sessions generate the original characters
- In-game items as NFTs
- Generative PFPs based on character classes
- NFT mint fundraise
#### DAO
- Custom DAO app to showcase visuals and encoourage growth
- DAO owns artifacts
- DAO votes to update after playing campaigns