---
# System prepended metadata

title: Lingering injuries (VARIANT)
tags: [STREETS OF WATERDEEP, DEADLY MARCHES]

---

# Lingering injuries (VARIANT)

###### tags: `DEADLY MARCHES`, `STREETS OF WATERDEEP`

Виды лечения:

Type | Avalaibility
------|-----------
any magical healing | 1st lvl
Cure Wounds / Mass Cure Wounds | 1st lvl
Lesser Restoration | 3rd lvl 
Greater Restoration | 9th lvl
Heal | 11 lvl
Regenerate | 11 lvl

25 hitpoints from Lay On Hands = Lesser Restoration

75 hitpoints from Lay on Hands = Greater Restoration


**Условия получения травм**:
1. Получен массивный урон в размере большем половины хитов.
2. Персонаж провалил спас-бросок от смерти И не пробросил спасбросок Телосложения с УС 15 (за одну серию спасбросков - максимум 1 травма)
3. Персонаж получил критический удар и не пробросил спасбросок Телосложения с УС 15

За один удар максимально можно получить 1 травму





3D6 | %% | РАНЕНИЕ | ЭФФЕКТ | ЛЕЧЕНИЕ
----|----|----|--------|-------
3 | 0.46 |**Потеря глаза** | Disadvantage on Perception, Investigation based on sight, ranged attack rolls| Regenerate
4 | 1.39 |**Потеря ноги или ступни** | Your speed on foot is halved, and you must use a cane or crutch to move unless you have a peg leg or other prosthesis. You fall prone after using the Dash action. You have disadvantage on Dexterity checks made to balance. | Regenerate
5 | 2.78 |**Сломанная нога или ступня**| Your speed on foot is halved, and you must use a cane or crutch to move unless you have a peg leg or other prosthesis. You fall prone after using the Dash action. You have disadvantage on Dexterity checks made to balance.| GR, Heal, Regenerate OR after 30 days of medical caring
6 | 4.63 | **Ужасный шрам.** You are disfigured to the extent that the wound can't be easily concealed. |  Помеха на Убеждение и Преимущество на Запугивание| Heal or Regenerate
7 | 6.94	| **LIMP** |   Your speed on foot is reduced by 5 feet. You must make a DC 10 Dexterity saving throw after using the Dash action. If you fail the save, you fall prone.| GR, heal , regenerate
8 | 9.72 | **Blurred Vision** | Disadvantage on Wisdom (Perception) checks that rely on sight and on ranged attack rolls. | The injury heals if you receive magical healing from Lesser Restoration, Greater Restoration or Heal. Alternatively, the injury heals after you spend three days doing nothing but resting. 
9 | 11.57 | **Lose a Finger** | disadvantage on Dexterity (Sleight of Hand)  and Dexterity checks to use fine tools (such as thieves' tools) using the hand with which you lost the finger.| Magic such as the regenerate spell can restore the lost finger. If you lose all the fingers from one hand, then it functions as if you had lost a hand
10 | 12.50| **Broken Ribs.** | Whenever you attempt an action in combat, you must make a DC 10 Constitution saving throw. On a failed save, you lose your action and can't use reactions until the start of your next turn. | The injury heals if you receive Lesser Restoration, Greater Restoration, Heal or if you spend ten days doing nothing but resting. 
11 |12.50| **Festering Wound.** | Your hit point maximum is reduced by 1 every 24 hours the wound persists. If your hit point maximum drops to 0, you die. | The wound heals if you receive magical healing from such spells as Lesser Restoration, Greater Restoration, Heal or Regenerate Alternatively, someone can tend to the wound and make a DC 15 Wisdom (Medicine) check once every 24 hours. After ten successes, the wound heals.
12 |11.57|**Internal Injury.**  | Whenever you attempt an action in combat, you must make a DC 15 Constitution saving throw. On a failed save, you lose your action and can't use reactions until the start of your next turn. | The injury heals if you receive magical healing from such spells as Lesser Restoration, Greater Restoration, Heal or Regenerate  or if you spend ten days doing nothing but resting. 
13 |9.72|**Minor scar** | none | Regenerate, Heal
14 |6.94|**Minor scar** | none | Regenerate, Heal
15 |4.63|**Minor scar** | none | Regenerate, Heal
16 |2.78|**Сломанная рука или кисть**  | You can no longer hold anything with two hands, and you can hold only a single object at a time.| GR, Heal, Regenerate or after 30 days of medical caring
17 |1.39| **Потеря руки или кисти** | You can no longer hold anything with two hands, and you can hold only a single object at a time. | Regenerate
18 |0.46| **ОТРУБАНИЕ ГОЛОВЫ** ПЕРСОНАЖУ ОТРУБИЛИ ГОЛОВУ | ПЕРСОНАЖ УМИРАЕТ | -