---
# System prepended metadata

title: Outer Rim 14 World Model

---

# Outer Rim 14 World Model
Outer Rim 14's world is divided into a net of sectors. This net can be represented as a finite graph, like so:

```graphviz
graph {
    layout = neato
    nodesep=3.0 // increases the separation between nodes
    subgraph {
        "Sol 1/4" -- "Sol 2/4" [len=1.5]
        "Sol 2/4" -- "Sol 3/4" [len=1.5]
        "Sol 3/4" -- "Sol 4/4" [len=1.5]
        "Sol 4/4" -- "Sol 1/4" [len=1.5]
    }
    
    "Sol 1/4" -- "Barnard's 2/2" [len=3]
    "Sol 4/4" -- "Centari 1/3" [len=3]
    "Sol 1/4" -- "Proxima 3/3" [len=3]
    "Centari 3/3" -- "Proxima 3/3" [len=3]
    "Barnard's 1/2" -- "Proxima 2/3" [len=3]
    
    subgraph {
        "Centari 1/3" -- "Centari 2/3" [len=1.5]
        "Centari 2/3" -- "Centari 3/3" [len=1.5]
        "Centari 3/3" -- "Centari 1/3" [len=1.5]
    }
    
    subgraph {
        "Proxima 1/3" -- "Proxima 2/3" [len=1.5]
        "Proxima 2/3" -- "Proxima 3/3" [len=1.5]
        "Proxima 3/3" -- "Proxima 1/3" [len=1.5]
    }
    
    subgraph {
        "Barnard's 1/2" -- "Barnard's 2/2" [len=1.5]
    }
}
```