---
# System prepended metadata

title: Data Of My Life

---

# Data Of My Life

<br>

```javascript=
//These are database of me
let name = "Zexin Lyu";
let alive = true;
let IdentityIsHuman = true; 
let petCat = [(Feizai, 3 years old, male), (Nana, 3 years old, female)]//when identity human is true then I am a human, when it turns false, I become a cat.

let catLeaders = [cat1,cat2,cat3,cat4,cat5,cat6,cat7];

//functions that will help organize my day

function turnCat(time){
    if (time < 6 || time > 22) { //Everynight, I will become cat-boss leading the whole cat specices.
        identityIsHuman = false;
    } else {
        identityIsHUman = true;
    }
}

function meetCatLeader(arrayOfCatLeaders){ //as a Cat Speicies Savior, I will need to meet cat leaders from 7 continent and have conversation with them about what we should do to keep all kitty happy. 
    for (i=0;i<catLeaders.length;i++){ // meet leaders one by one.
        meet(arrayOfCatLeaders[i]);
    }
}

function eat(){ //as human, I will always eat this way
    drinkCoffee();
    orderTakeOut();
    eatWithWatchingTVShow();
}

//my day
while (alive == true){ //while I am alive everyday
    for (time=0; time<24; time++){ //each day is a day loop.
        turnCat(); // fisrt check my cat identity every hours;
        if (time = 6) {
            wakeup(); //get up as human at 6
        } else if (time = 7 || time = 12 || time = 19)
            eat(); //eat whenever is 7, 12 and 18 o'clock;
        } else if (time = 8 || time = 9 || time = 10 || time = 11 || time = 13 || time = 14 || time = 15) {
            Work(); //work as human between 8 to afternoon 3pm everyday.
        } else if (time = 16) {
            goHome(); //go home at 16:00;
        } else if (time > 16 && time < 19) {
            playWithCat(petCat); //spend time with my two cats;
        } else if (time >= 20 && time <=22) {
            playVideoGame(); //play some games at night
        } else if (time = 23 || time < 2) {
            meetCatLeader(catLeaders); //meet cat leader as cat
        } else if (time >= 2 && time < 6 ) {
            catNap(); //finally take a nap
        }
    }
} else {
    alive == false;
    goToHeavenOfCat(); //if I died someday, I will go to heave of cat.
}
```
