---
# System prepended metadata

title: 'S2E1-Session description - Design and plan session, course, materials'

---

---
exercises: 0
keypoints:
- Reflect upon course design.
outcomes:
- Describe the objectives and learning outcomes of this session.
questions:
- How should a trainer design a course?
slides_url: https://hackmd.io/@nyTtT/r1tHvVR4w#/52
teaching: 5
title: S2E1-Session description - Design and plan session, course, materials

---

## Session objectives

Learn how to design a course.

## Session learning outcomes

Design and prepare a 3-minute minitraining

Prepare and plan for delivering training 
Revise feedback 
Adjust/improve/modify (according to feedback) for a 3-minute presentation

Challenge - define the audience, goal and outcomes (7 min)

Choose a topic
Define learning objectives (describe the goals and intentions of the instructor )
Write learning outcomes (think about what learners will be able to do by the end of instruction/session/workshop)
Identify the target audience and prerequisites
Identify the learning experiences
Select the content
https://www.clinton.edu/curriculumcommittee/listofmeasurableverbs.cxml


Choose a topic  for a three-minute training

Choose a topic to demonstrate your training in three minutes. 
how to make an origami bird
introduction to biochemistry
how bats recognise the presence of obstacles
the second law of Newton
how to draw a comic strip



Concept map

Concept map - FAIR principles
Parking lot?
What is this supposed to look like?


Concept maps - how to use the tool
Concept maps are graphical tools for organizing and representing knowledge
Include concepts and relationships to link concepts
Good to start a concept map with a focus question - context
Help to organize knowledge and to structure it
Good concept maps are built with iterations and feedback
Joseph D. Novak , 1972


{%comment%}


# ELIXIR – EXCELERATE Train-the Trainer subtask

## Session 3: Session, course, and materials design

* [Using Concept Maps to develop courses and sessions;](#conceptmaps)
* [Training session design and plan;](#sessions)
* [Training materials: sharing and making re-use possible;](#design)
    * [Training materials repositories and resources: GOBLET, TeSS, GitHub, etc.](#repositories)
* [Reproducibility of compute environments;](#reproducibility)
* [Training rooms for bioinformatics;](#rooms)

In this session you will learn how to:

- design, prepare, deliver, get feedback, and review (according to feedback) a three-minute presentation;
- design a training session;
- design a training course;
- design and develop training materials;



$$$
### Overview
- Session objectives and learning outcomes
- Design of a mini-training
- From lesson to session planning
- From lesson to course planning

## Session objectives

Learn how to design a course.

---

## Session learning outcomes

Design and prepare a 3-minute minitraining

- Prepare and plan for delivering training 
- Revise feedback 
- Adjust/improve/modify (according to feedback) for a 3-minute presentation

---

Challenge - define the audience, goal and outcomes (7 min)

- Choose a topic
- Define learning objectives (describe the goals and intentions of the instructor )
- Write learning outcomes (think about what learners will be able to do by the end of instruction/session/workshop)

---

- Identify the target audience and prerequisites
- Identify the learning experiences
- Select the content

https://www.clinton.edu/curriculumcommittee/listofmeasurableverbs.cxml

---

Choose a topic  for a three-minute training

Choose a topic to demonstrate your training in three minutes. 
- how to make an origami bird
- introduction to biochemistry
- how bats recognise the presence of obstacles
- the second law of Newton
- how to draw a comic strip

---

Concept map

Concept map - FAIR principles
Parking lot?
What is this supposed to look like?

---

Concept maps - how to use the tool
- Concept maps are graphical tools for organizing and representing knowledge
- Include concepts and relationships to link concepts
- Good to start a concept map with a focus question - context
- Help to organize knowledge and to structure it
- Good concept maps are built with iterations and feedback

Joseph D. Novak , 1972

---
$$$


{%endcomment%}
