```c typedef struct food_item { char name[30]; // name of the food int calPerServing; // number of calories per serving int numServings; // number of servings per container } foodItem_t, *foodItemPtr_t; typedef struct stack_type { foodItem_t stack[50]; // the array of food items int top; // top of stack pointer int size; // the number of food items on the stack } stack_t, *stackPtr_t; static void terminate(const char *message, int exitCode) //displays message and terminates application stackPtr_t create(){ stack_t stackStructA = {stackPtr_t->stack = stackA, stackPtr_t->top = 0, stackPtr_t->size = 0}; stackPtr_t = &stackStructA; return(&stackPtr_t); } void push(stackPtr_t S, foodItem_t item){ } //NICK stackPtr_t create(){ //pointer to the structure stack_type int i; for (int i = 0; i < 50; i++){ //creates enough space for all food items *foodItemPtr_r stack[i] = malloc(sizeof(food_item)); if stack[i] = NULL{ terminate() } return } int len; char foodname[30]; int calpserv; int numServ; printf("Enter food name: "); len = getaline(foodname,30); foodname[len - 1] = '\0' //'\n' replaced with '\0' srtcpy((*foodItemPtr_r).name[i], foodname); printf("Enter calories per serving: "); scanf("%d", &calpserv); (*foodItemPtr_r).calPerServing = calpserv; printf("Enter number of servings: "); scanf("%d", &numServ); (*foodItemPtr_r).numServings = numServ; } if (i >= 50){ terminate(); } } int size(stackPtr_t S){ for (int i = 0; i < top; i++){ (*S).size++; } return size; } int my_func(int *ptr){ //parameter is a pointer to an int //do stuff return &something; } int *b; //pointers to integers int *a; b = my_func(a)