```c
typedef struct food_item {
char name[30]; // name of the food
int calPerServing; // number of calories per serving
int numServings; // number of servings per container
} foodItem_t, *foodItemPtr_t;
typedef struct stack_type {
foodItem_t stack[50]; // the array of food items
int top; // top of stack pointer
int size; // the number of food items on the stack
} stack_t, *stackPtr_t;
static void terminate(const char *message, int exitCode)
//displays message and terminates application
stackPtr_t create(){
stack_t stackStructA = {stackPtr_t->stack = stackA, stackPtr_t->top = 0, stackPtr_t->size = 0};
stackPtr_t = &stackStructA;
return(&stackPtr_t);
}
void push(stackPtr_t S, foodItem_t item){
}
//NICK
stackPtr_t create(){ //pointer to the structure stack_type
int i;
for (int i = 0; i < 50; i++){ //creates enough space for all food items
*foodItemPtr_r stack[i] = malloc(sizeof(food_item));
if stack[i] = NULL{
terminate()
}
return
}
int len;
char foodname[30];
int calpserv;
int numServ;
printf("Enter food name: ");
len = getaline(foodname,30);
foodname[len - 1] = '\0' //'\n' replaced with '\0'
srtcpy((*foodItemPtr_r).name[i], foodname);
printf("Enter calories per serving: ");
scanf("%d", &calpserv);
(*foodItemPtr_r).calPerServing = calpserv;
printf("Enter number of servings: ");
scanf("%d", &numServ);
(*foodItemPtr_r).numServings = numServ;
}
if (i >= 50){
terminate();
}
}
int size(stackPtr_t S){
for (int i = 0; i < top; i++){
(*S).size++;
}
return size;
}
int my_func(int *ptr){ //parameter is a pointer to an int
//do stuff
return &something;
}
int *b; //pointers to integers
int *a;
b = my_func(a)