# Annotation(註解與反射)
###### tags: `Master of JAVA`
## 1.註解入門
### 概念
註解與註釋是不太一樣的東西,註釋主要是給人看的,而註解除了給人看以外,主要是給程式看的,這也是包括mybatis、spring等許多框架的底層實現。
### 什麼是註解

這裡要注意的是,註解可被其他程序讀取,可以實現動態性,依靠反射來實現。
```java=
package com.ykma.annotation;
//什麼是註解
public class Test01 extends Object{
//Override 重寫的註解
@Override
public String toString() {
return super.toString();
}
}
```
### 內置註解

```java=
package com.ykma.annotation;
import java.util.ArrayList;
import java.util.List;
//什麼是註解
public class Test01 extends Object{
//Override 重寫的註解
@Override
public String toString() {
return super.toString();
}
//Deprecated 不推薦工程師使用,但還是可以使用,或著存在更好的方式
@Deprecated
public static void test(){
System.out.println("Deprecated");
}
//鎮壓警告,有參數,把沒使用到的灰色警告強制鎮壓下去
@SuppressWarnings("all")
public void test02(){
List list = new ArrayList();
}
public static void main(String[] args) {
test();
}
}
```
### 元註解
用來註解註解的註解,JAVA定義了4個meta-annotation:

```java=
package com.ykma.annotation;
import java.lang.annotation.*;
//測試元註解
@MyAnnotation
public class Test02 {
@MyAnnotation
public void test(){
}
}
//定義一個註解
//Target 表示我們的註解可以用在哪些地方
@Target(value = {ElementType.METHOD,ElementType.TYPE})
//Retention 表示我們的註解在什麼地方還有效
//runtime>class>sources
@Retention(value = RetentionPolicy.RUNTIME)
//Documented 表示是否將我們的註解生成在JAVAdoc中
@Documented
//Inherited 子類可以繼承父類的註解
@Inherited
@interface MyAnnotation{
}
```
### 自訂義註解

```java=
package com.ykma.annotation;
import java.lang.annotation.ElementType;
import java.lang.annotation.Retention;
import java.lang.annotation.RetentionPolicy;
import java.lang.annotation.Target;
//自訂義註解
public class Test03 {
//註解可已顯示賦值,如果沒有默認值,我們就必須給註解賦值
@MyAnnotation2(name = "ykma",schools = {"台大"})
public void test(){}
//如果只有一個參數,可設定為value,這樣寫的時候不需血參數名
@MyAnnotation3("ykma")
public void test2(){
}
}
@Target({ElementType.TYPE,ElementType.METHOD})
@Retention(RetentionPolicy.RUNTIME)
@interface MyAnnotation2{
//註解的參數 : 參數類型 + 參數名();
String name() default "";
int age() default 0;
int id() default -1; // 如果默認值為-1,代表不存在,indexof,如果找不到就返回-1
String[] schools() default {"興大"};
}
@Target({ElementType.TYPE,ElementType.METHOD})
@Retention(RetentionPolicy.RUNTIME)
@interface MyAnnotation3{
String value();
}
```
## 2.反射(Reflaction)
JAVA透過反射將靜態語言變成動態語言,在程序執行的時候依然可以注入程式,改變其結構。
### 靜態語言&動態語言

JS就是一個動態語言,沒有固定的資料型別,可以在執行的時候改變某些結構:
```javascript=
function f(){
var x = "var a=3;var b=5;alert(a+b)";
eval(x)
}
```
### Reflaction
反射是讓JAVA變成動態語言的關鍵所在,透過reflaction API可以在程序執行時獲得任何類的內部訊息,其原理跟一般創建物件相反,故有反射之義,一般是透過類來new物件,反射則是透過reflaction建立物件,透過該物件可以反向獲得類的訊息:

反射的機制與應用,動態代理在AOP相當重要,框架也使用了大量AOP:

反射的優點與缺點:

反射相關的主要API,都是根據Class這個類來操作:

```java=
package com.ykma.reflaction;
//甚麼叫反射
public class Test02 {
public static void main(String[] args) throws ClassNotFoundException {
//透過反射獲取類的class物件
Class c1 = Class.forName("com.ykma.reflaction.User");
System.out.println(c1);
Class c2 = Class.forName("com.ykma.reflaction.User");
Class c3 = Class.forName("com.ykma.reflaction.User");
Class c4 = Class.forName("com.ykma.reflaction.User");
//一個類在記憶體中只有一個class物件
//一個類被加載之後,類的整個結構都會被封裝在class物件中
System.out.println(c2.hashCode());
System.out.println(c3.hashCode());
System.out.println(c4.hashCode());
}
}
//實體類:pojo , entitiy
class User{
private String name;
private int id;
private int age;
public User() {
}
public User(String name, int id, int age) {
this.name = name;
this.id = id;
this.age = age;
}
public String getName() {
return name;
}
public void setName(String name) {
this.name = name;
}
public int getId() {
return id;
}
public void setId(int id) {
this.id = id;
}
public int getAge() {
return age;
}
public void setAge(int age) {
this.age = age;
}
@Override
public String toString() {
return "User{" +
"name='" + name + '\'' +
", id=" + id +
", age=" + age +
'}';
}
}
```
Class類:

正常是透過由上往下,由Class往下new出物件,反射則是由下往上,由物件去get Class資訊,即為反射之義。
### Class的特性與常用方法
Class的特性:

Class類的常用方法:

如何獲取Class類的實體:

```java=
package com.ykma.reflaction;
//測試Class類的創建方式有哪些
public class Test03 {
public static void main(String[] args) throws ClassNotFoundException {
Person person = new Student();
System.out.println("這個人是:"+person.name);
//方式一:透過物件獲得
Class c1 = person.getClass();
System.out.println(c1.hashCode());
//方式二:透過forname獲得
Class c2 = Class.forName("com.ykma.reflaction.Student");
System.out.println(c2.hashCode());
//方式三:透過類名.class獲得
Class c3 = Student.class;
System.out.println(c3.hashCode());
//方式四:基本內置類型的包裝類都有一個Type屬性
Class<Integer> c4 = Integer.TYPE;
System.out.println(c4);
//獲得父類類型
Class c5 = c1.getSuperclass();
System.out.println(c5);
}
}
class Person{
public String name;
public Person() {
}
public Person(String name) {
this.name = name;
}
@Override
public String toString() {
return "Person{" +
"name='" + name + '\'' +
'}';
}
}
class Student extends Person{
public Student(){
this.name = "學生";
}
}
class Teacher extends Person{
public Teacher(){
this.name = "老師";
}
}
```
### 哪些類型可以有Class物件

```java=
package com.ykma.reflaction;
import java.lang.annotation.ElementType;
//所有類型的class
public class Test04 {
public static void main(String[] args) {
Class c1 = Object.class; //類
Class c2 = Comparable.class; //介面(接口)
Class c3 = String[].class; //一維陣列
Class c4 = int[][].class; //二維陣列
Class c5 = Override.class; //註解
Class c6 = ElementType.class; //枚舉
Class c7 = Integer.class; //基本數據類型
Class c8 = void.class; //void
Class c9 = Class.class; //Class
System.out.println(c1);
System.out.println(c2);
System.out.println(c3);
System.out.println(c4);
System.out.println(c5);
System.out.println(c6);
System.out.println(c7);
System.out.println(c8);
System.out.println(c9);
//只要元素類型與維度一樣,就是同一個Class
int[] a = new int[10];
int[] b = new int[100];
System.out.println(a.getClass().hashCode());
System.out.println(b.getClass().hashCode());
}
}
```
### 從JAVA記憶體分析

了解類的加載過程:


```java=
package com.ykma.reflaction;
public class Test05 {
public static void main(String[] args) {
A a = new A();
System.out.println(a.m);
/*
1.加載到記憶體,會產生一個類對應Class物件
2.鏈結,鏈結結束後 m = 0
3.初始化
<clinit>(){
System.out.println("A類靜態程式碼區塊初始化");
m = 300;
m = 100;
}
m = 100;
*/
}
}
class A{
static {
System.out.println("A類靜態程式碼區塊初始化");
m = 300;
}
static int m = 100;
public A(){
System.out.println("A類的無參建構初始化");
}
}
```

### 分析類初始化
甚麼時候會發生類的初始化?:

```java=
package com.ykma.reflaction;
//測試類甚麼時候會初始化
public class Test06 {
static {
System.out.println("main類被加載");
}
public static void main(String[] args) throws ClassNotFoundException {
//1.主動引用
Son son = new Son();
//反射也會產生主動引用
Class.forName("com.ykma.reflaction.Son");
//不會產生類的引用的方法
System.out.println(Son.b);
Son[] array = new Son[5];
System.out.println(Son.M);
}
}
class Father{
static int b = 2;
static {
System.out.println("父類被加載");
}
}
class Son extends Father{
static {
System.out.println("子類被加載");
m = 300;
}
static int m = 100;
static final int M = 1;
}
```
### 類加載器


```java=
package com.ykma.reflaction;
public class Test07 {
public static void main(String[] args) throws ClassNotFoundException {
//獲取系統類的加載器
ClassLoader systemClassLoader = ClassLoader.getSystemClassLoader();
System.out.println(systemClassLoader);
//獲取系統類加載器的父類加載器-->擴展類加載器
ClassLoader parent = systemClassLoader.getParent();
System.out.println(parent);
//獲取擴展類加載器的父類加載器-->根加載器(c/c++)
ClassLoader parent1 = parent.getParent();
System.out.println(parent1);
//測試當前類是哪個加載器加載的
ClassLoader classLoader = Class.forName("com.ykma.reflaction.Test07").getClassLoader();
System.out.println(classLoader);
//測試JDK內置的類是誰加載的
classLoader = Class.forName("java.lang.Object").getClassLoader();
System.out.println(classLoader);
//如何獲得系統類加載器可以加載的路徑
System.out.println(System.getProperty("java.class.path"));
//雙親委派機制
}
}
```
### 建構運行時類的物件
經過以上的內容,接下來我們要創建運行時類的物件,首先創建必須要先獲取:

```java=
package com.ykma.reflaction;
import java.lang.reflect.Constructor;
import java.lang.reflect.Field;
import java.lang.reflect.Method;
//獲得類的訊息
public class Test08 {
public static void main(String[] args) throws ClassNotFoundException, NoSuchFieldException, NoSuchMethodException {
Class c1 = Class.forName("com.ykma.reflaction.User");
User user = new User();
c1 = user.getClass();
//獲得類的名字
System.out.println(c1.getName()); //獲得包名 + 類名
System.out.println(c1.getSimpleName()); //獲得類名
//獲得類的屬性
System.out.println("=============================");
Field[] fields = c1.getFields(); //只能找到public屬性
fields = c1.getDeclaredFields(); //可以找到全部的屬性
for (Field field : fields) {
System.out.println(field);
}
//獲得指定屬性的值
Field name = c1.getDeclaredField("name");
System.out.println(name);
//獲得類的方法
System.out.println("=============================");
Method[] methods = c1.getMethods(); //獲得本類及其父類的全部public方法
for (Method method : methods) {
System.out.println("正常的:"+method);
}
methods = c1.getDeclaredMethods(); //獲得本類的所有方法
for (Method method : methods) {
System.out.println("getDeclaredMethods:"+method);
}
//獲得指定方法
//為何要參數? --> 重載overload
Method getName = c1.getMethod("getName", null);
Method setName = c1.getMethod("setName", String.class);
System.out.println(getName);
System.out.println(setName);
//獲得構造器(建構子)
System.out.println("=============================");
Constructor[] constructors = c1.getConstructors();
for (Constructor constructor : constructors) {
System.out.println(constructor);
}
constructors = c1.getDeclaredConstructors();
for (Constructor constructor : constructors) {
System.out.println("#"+constructor);
}
//獲得指定的構造器(建構子)
Constructor declaredConstructor = c1.getDeclaredConstructor(String.class, int.class, int.class);
System.out.println("指定:"+declaredConstructor);
}
}
```
小結:

### 有了Class物件後,如何使用

如何調用指定的方法:

Invoke:

setAccessible:

```java=
package com.ykma.reflaction;
import java.lang.reflect.Constructor;
import java.lang.reflect.Field;
import java.lang.reflect.InvocationTargetException;
import java.lang.reflect.Method;
//透過反射動態的建構物件
public class Test09 {
public static void main(String[] args) throws ClassNotFoundException, InstantiationException, IllegalAccessException, NoSuchMethodException, InvocationTargetException, NoSuchFieldException {
//獲得Class物件
Class c1 = Class.forName("com.ykma.reflaction.User");
//建構一個物件
// User user = (User)c1.newInstance(); //本質是調用了類的無參構造器(建構子)
// System.out.println(user);
//透過構造器(建構子)創建物件
// Constructor constructor = c1.getDeclaredConstructor(String.class, int.class, int.class);
// User user2 = (User)constructor.newInstance("ykma", 001, 18);
// System.out.println(user2);
//透過反射調用普通方法
User user3 = (User)c1.newInstance();
//透過反射獲取一個方法
Method setName = c1.getDeclaredMethod("setName", String.class);
//invoke:激活的意思
//(物件,"方法的值")
setName.invoke(user3,"馬凱");
System.out.println(user3.getName());
//透過反射操作屬性
System.out.println("==========================================================");
User user4 = (User)c1.newInstance();
Field name = c1.getDeclaredField("name");
//不能直接操作私有屬性,我們需要關閉程序的安全檢測,屬性或方法的setAccessible(true)
name.setAccessible(true);
name.set(user4,"馬凱2");
System.out.println(user4.getName());
}
}
```
### 性能對比分析
```java=
package com.ykma.reflaction;
import java.lang.reflect.InvocationTargetException;
import java.lang.reflect.Method;
//分析性能問題
public class Test10 {
//普通方式調用
public static void test01(){
User user = new User();
long startTime = System.currentTimeMillis();
for (int i = 0; i < 1000000000; i++) {
user.getName();
}
long endTime = System.currentTimeMillis();
System.out.println("普通方式執行10億次:"+(endTime-startTime)+"ms");
}
//反射方式調用
public static void test02() throws NoSuchMethodException, InvocationTargetException, IllegalAccessException {
User user = new User();
Class c1 = user.getClass();
Method getName = c1.getDeclaredMethod("getName", null);
long startTime = System.currentTimeMillis();
for (int i = 0; i < 1000000000; i++) {
getName.invoke(user,null);
}
long endTime = System.currentTimeMillis();
System.out.println("反射方式執行10億次:"+(endTime-startTime)+"ms");
}
//反射方式調用,關閉檢測
public static void test03() throws NoSuchMethodException, InvocationTargetException, IllegalAccessException {
User user = new User();
Class c1 = user.getClass();
Method getName = c1.getDeclaredMethod("getName", null);
getName.setAccessible(true);
long startTime = System.currentTimeMillis();
for (int i = 0; i < 1000000000; i++) {
getName.invoke(user,null);
}
long endTime = System.currentTimeMillis();
System.out.println("關閉檢測執行10億次:"+(endTime-startTime)+"ms");
}
public static void main(String[] args) throws InvocationTargetException, NoSuchMethodException, IllegalAccessException {
test01();
test02();
test03();
}
}
```
### 使用反射來操作泛型

透過反射來讀取泛型:
```java=
package com.ykma.reflaction;
import java.lang.reflect.Method;
import java.lang.reflect.ParameterizedType;
import java.lang.reflect.Type;
import java.util.List;
import java.util.Map;
//透過反射獲取泛型
public class Test11 {
public void test01(Map<String,User> map, List<User> list){
System.out.println("test01");
}
public Map<String,User> test02(){
System.out.println("test02");
return null;
}
public static void main(String[] args) throws NoSuchMethodException {
Method method = Test11.class.getMethod("test01", Map.class, List.class);
Type[] genericParameterTypes = method.getGenericParameterTypes();
for (Type genericParameterType : genericParameterTypes) {
System.out.println("#"+genericParameterType);
if (genericParameterType instanceof ParameterizedType){
Type[] actualTypeArguments = ((ParameterizedType) genericParameterType).getActualTypeArguments();
for (Type actualTypeArgument : actualTypeArguments) {
System.out.println(actualTypeArgument);
}
}
}
method = Test11.class.getMethod("test02", null);
Type genericReturnType = method.getGenericReturnType();
if (genericReturnType instanceof ParameterizedType){
Type[] actualTypeArguments = ((ParameterizedType) genericReturnType).getActualTypeArguments();
for (Type actualTypeArgument : actualTypeArguments) {
System.out.println(actualTypeArgument);
}
}
}
}
```
### ==**(重要)透過反射來操作註解**==
1. getAnnotations
2. getAnnotation
甚麼是**ORM(Object Relationship Mapping)**:
ORM其實就是透過類跟資料庫中的表做映射:

```java=
package com.ykma.reflaction;
import java.lang.annotation.*;
import java.lang.reflect.Field;
//練習反射操作註解
public class Test12 {
public static void main(String[] args) throws ClassNotFoundException, NoSuchFieldException {
Class c1 = Class.forName("com.ykma.reflaction.Student2");
//透過反射獲得註解
Annotation[] annotations = c1.getAnnotations();
for (Annotation annotation : annotations) {
System.out.println(annotation);
}
//獲得註解的value的值
Tableykma tableykma = (Tableykma)c1.getAnnotation(Tableykma.class);
String value = tableykma.value();
System.out.println(value);
//獲得類指定的註解
Field f = c1.getDeclaredField("id");
Fieldykma annotation = f.getAnnotation(Fieldykma.class);
System.out.println(annotation.columnName());
System.out.println(annotation.type());
System.out.println(annotation.length());
}
}
@Tableykma("db_student")
class Student2{
@Fieldykma(columnName = "db_id",type = "int",length = 10)
private int id;
@Fieldykma(columnName = "db_age",type = "int",length = 10)
private int age;
@Fieldykma(columnName = "db_name",type = "varchar",length = 3)
private String name;
public Student2() {
}
public Student2(int id, int age, String name) {
this.id = id;
this.age = age;
this.name = name;
}
public int getId() {
return id;
}
public void setId(int id) {
this.id = id;
}
public int getAge() {
return age;
}
public void setAge(int age) {
this.age = age;
}
public String getName() {
return name;
}
public void setName(String name) {
this.name = name;
}
@Override
public String toString() {
return "Student2{" +
"id=" + id +
", age=" + age +
", name='" + name + '\'' +
'}';
}
}
//類名的註解
@Target(ElementType.TYPE)
@Retention(RetentionPolicy.RUNTIME)
@interface Tableykma{
String value();
}
//屬性的註解
@Target(ElementType.FIELD)
@Retention(RetentionPolicy.RUNTIME)
@interface Fieldykma{
String columnName();
String type();
int length();
}
```