# Minecraft
## Unique/Useful Items
`table of elevation`
- Allows flight in a 7x7 square
`glider`
## Modpack Tips
### General Tips
- For the sexiest hotbar, enable the mandala x prominent compat resourcepack
- Using a `structure compass` helps navigate the world.
- You can play around with the y level on the map, viewing underground structures, dungeons, and caves.
- `scroll of knowledge` resets your perk points.
- AE2 is best for item storage/retrieval/tracking (get parts from meteors)
- Cobblestone generator mk5 make it easy to produce a lot of `UU mater`. UU matter can craft other blocks
---
Searching with REI (the crafting interface):
```
Mod: @modname
Non-case sensitive, searching via mod, for example @materialisation to search for items added by materialisation.
Tooltip: #text
Non-case sensitive, searching via tooltip, for example #protection to search for protection books.
Tags: $tag
Non-case sensitive, searching via tags, for example $logs to search for logs.
Regex: r/regex/
Case sensitive, searching via regex, for example r/(Golden )?Apple) to search for golden apples or apples.
Quotes:
Allowing spaces, for example "#protection iii" to search with spaces.
Or: |
Or, for example apple|$logs to search for apples or logs.
```
Luck:
`Emerald necklace + luck effect from potions or charm + 2 luck from unique fishing rod in offhand + 3 luck from unique arcane orb in main hand`
---
Minecells (prisoner dimension): go all the way down to third floor, there will be a portal to promenade, take it, waypoint that portal as you have to go back to it or you have to use a compass, find a structure with an elevator that goes down, go through the structure to get vine rune, go back to the portal you waypoint, go back to first floor, use rune on plant at the end of first floor.
---
Primordial Robes and Starforge drop: Cast a bunch of spells on a target dummy, hexlade trader eventually shows up, kill hexblade trader, hexblade invasion begins, kill them all, chance to drop hexblade and effigy, right-click with hexblade in air to summon portal, right-click portal with hexblade to enter glass ocean dimension, place waystone down in case of death, right-click with effigy to summon magus, kill magus for a robe piece, hexblades get summoned every 1 minute in there so kill for more effigies, you can get out via waystone or same way you got in.
### Traveler's Backpack
Remove your backpack, shift+click to place it on the ground, then right click again to go to sleep. To pick it up from the ground and equip it immediately, shift+left_click.
The "S" icon at the top == "Sort"
"Q" == Quick Stack? Maybe. It will pull items from you working inventory to your backpack's inventory if it already exists there.
The backpack has a few other special actions:
- Swap tools with Z
- Tools go here:
- 
- Be sure to keep one tool on your hotbar and have it activated when pressing Z
- A `hose` can be attached to suck, spill, or even drink some fluids. Click N to swap the hose to the other tank.
Backpacks have different passive abilities. Be sure to [check them all out](https://github.com/Tiviacz1337/Travelers-Backpack/wiki/List-of-available-abilities).
There is a "Toggle Ability" switch on the left in the backpack. This will enable/disable the backpack's ability.
### Bewitchment
Wiki: https://bewitchment.fandom.com/wiki/Bewitchment_Wiki
- Introduces Vampires and Warewolves. You can become one yourself!
- Brooms allow for flight, but are hard to control.
- Steal a charm from an entity with a `taglock` to target them with [rituals](https://bewitchment.fandom.com/wiki/Rituals), `curses`, or bind them to a [poppet](https://bewitchment.fandom.com/wiki/Poppets).
- `altars` power bewitchment devices like the `loom`, `distillery`, `rituals` and `crystal ball`.
- [Brew](https://bewitchment.fandom.com/wiki/Brewing) helpful/harmful potions
## Enchantments
`@zenith` for enchantment items.
### Library Setup
Ideal setup:
```
5 echoing sculkshelves
5 soul-touched sculkshelves
3 shelves of end-fused rectification
1 draconic endshelf
```
I'd like to keep all **guide books** here as well.
```
You can't just skip to Endshelves any more, because even base Endshelves require Infused Dragon's Breath. The progression seems to be as follows (steps 1-4 require the previous setup so don't dismantle them until you're two steps ahead, IE you can replace step 1 setup with step 3 setup etc):
Setup 1: 15 Hellshelves, which is enough to infuse hellshelves.
Setup 2: 15 Infused Hellshelves -> Glowing Hellshelves.. This gets you to 30 Eterna/40 Quanta/40 Arcana minimum to infuse deepshelves.
Setup 3: 9 Dormant Deepshelves -> Deepshelves -> Echoing Deepshelves -> Echoing Skulkshelves, and 4 Melonshelves which is enough to infuse the dragon's breath for Endshelves. Infused Dragon's Breath requires 40/15-25/60, 9 of the Echoing Deepshelves gives you 60 Quanta (w/ the inherent 15 from the enchanting table) which you can reduce to 20 by using the 4 Melonshelves, You don't need the alternate path of Soul-Touched Deep/Sculkshelves, they give a lot of Quanta.
From here you can go to your max setup. The interesting thing is the new Sculkshelves have some rectification and enchanting clues on them, so you can go 50/100/100 + 100% rectification with: 5 Draconic Endshelves, 5 Echoing Sculkshelves, 4 Soul-Touched Sculkshelves, 3 Shelves of End-Fused Rectification, 4 candles, and 4 Amethyst Clusters. This will get you 50/100/100+100% rectification and 6 enchanting clues. You can add 5 Melonshelves temporarily to infuse your Library of Alexandria.
To infuse Charms, you can do 5 Draconic Endshelves, 2 Echoing Sculkshelves, 2 Melonshelves, 2 candles, and 1 Skull to get in the sweet spot. The Sculkshelves are actually pretty handy in this way.
```
### Enchantments that I want
**Boon of Earth**

**Endless Quiver**
- Inf arrows any type
**Knowledge of the Ages**
- Convert enemy drops to experience (swords)
**Scavenger**
- Chance to double loot on kill (swords)
### Other changes
`cobweb` w/ item in anvil can remove all enchantments
`prismatic cobweb` will remove curses
`tomes` are special books (using a blazing rod) that only accept certain types of enchantments (eg. picks, chest, legs, etc). This is helpful in targeting enchants for your gear.
`scrapping tomes`, combined with an item, will absorb an enchantment
`enchanting library` stores all of your books
## Getting Started
### Priorities:
Create a starting base with a library. Add all `guide` books to the library.
Get AE2 starter storage setup.
Look into "Tom's storage"
Nether Ruby pickaxe can smelt when mining, effected by fortune as well
4 spirited thermo generators can keep the mining drill charged, with 3 blazing blocks under them