# Corporate Warfare *Symmetrical Immersive Communication-First Team-based PvP ~~bone-chilling spine-tingling breathtaking A24 slowburn kino~~ gamemode* Battlefield-like gamemode where two large teams fight for objectives *Symmetrical* - means that it's mostly equal factions, like NT vs Syndicate, because coding Aliens would be kinda hard (asymmetrical factions and gamemodes are in wishlist however) *Immersive* - means that we would like to prefer elements of role-playing rather than pure arcade ones (examples - capturing objective means *literally capturing it*, there is a server in HQ that literally controls the comms, there is a machine that literally controls the respawning, there is a server that literally controls the minimap updates etc.) *Communication-First* - means that communication and coordination between teammates are vital. There are a lot of info to communicate and that entire process should be customizable. ## Plans for gameplay ![](https://hackmd.io/_uploads/HyaBSW4bp.png) Preparation phase (~2-3 minutes) Players choose their squad, spawn at HQ