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# System prepended metadata

title: Nomenclature
tags: [Nomenclature]

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# Nomenclature
###### tags: `Nomenclature`

## DCC

### Maya

#### Modeling

Please use **camelCase**.

| Node Name | Node suffix |
|:---------:|:-----------:|
|   Mesh    |    \_msh    |
|   Group   |    \_grp    |
|  Locator  |    \_loc    |

#### Rigging

Please use **camelCase**.

|    Node Name     | Node suffix | Validation |
|:----------------:|:-----------:|:----------:|
|    Joint Skin    |    \_Jnt    |     ✔      |
|  Joint Control   |  \_Jntctrl  |     ✔      |
|   SkinCluster    |    \_Scl    |     ✔      |
|      Tweak       |    \_Twk    |     ✔      |
|    Bind Pose     |    \_Bp     |     ✔      |
|    Controller    |   \_Ctrl    |     ✔      |
|      Offset      |  \_Offset   |     ✔      |
|      Group       |    \_Grp    |     ✔      |
|   Driven Group   |  \_Driven   |     ✔      |
|    Anim Group    |   \_Anim    |     ✔      |
|   Left Object    |    \_L_     |     ✔      |
|   Right Object   |    \_R_     |     ✔      |
|        IK        |    \_IK_    |     ✔      |
|        FK        |    \_FK_    |     ✔      |
|     Locator      |    \_Loc    |     ✔      |
|      Curve       |    \_Crv    |     ✔      |
|      Shapes      |    \_Sh     |     ✔      |
|      Handle      |    \_Hdl    |     ✔      |
|     Effector     |    \_Eff    |     ✔      |
|    Blendcolor    |    \_Bc     |     ✔      |
|   Blendshapes    |    \_Bs     |     ✔      |
|       Bend       |    \_Bd     |     ✔      |
|     Lattice      |    \_Lat    |     ✔      |
|   BaseLattice    |   \_BLat    |     ✔      |
|     Cluster      |    \_Cl     |     ✔      |
|  Display Layer   |    \_Day    |     ✔      |
| Decompose Matrix |  \_DcpMtx   |     ✔      |
|   Mult Matrix    |  \_MltMtx   |     ✔      |
|  Compose Matrix  |   \_CpMtx   |     ✔      |
|   UtilReverse    |   \_UtRev   |     ✔      |
| AddDoubleLinear  |    \_Adl    |     ✔      |
|  Float Constant  |  \_FltCst   |     ✔      |
|    Condition     |    \_Con    |     ✔      |



#### Shading

Please use **PascalCase**.

##### In Hypershade

|         Node Name          |   Node suffix    | Validation |
|:--------------------------:|:----------------:|:----------:|
|     Materials/Blender      |      \_Mat       |     ✔      |
|     Material Viewport      |     \_VP_Mat     |     ✔      |
|         File Node          |      \_File      |     ✔      |
|    Place 2D/3D Texture     | \_P2DT / \_P3DT  |     ✔      |
|         Projection         |      \_Proj      |     ✔      |
|        RsColorLayer        |       \_CL       |     ✔      |
|         Ramp Node          |      \_Ramp      |     ✔      |
|        BlendColors         |      \_Bld       |     ✔      |
|            Bump            |      \_Bmp       |     ✔      |
|        BumpBlender         |     \_BmpBld     |     ✔      |
|       Round Corners        |       \_RC       |     ✔      |
|          RemapHsv          |     \_ReHsv      |     ✔      |
|           Noise            |      \_Nse       |     ✔      |
|         Expression         |      \_Exp       |     ✔      |
|       Color Constant       |     \_ColCst     |     ✔      |
|       Float Constant       |     \_FltCst     |     ✔      |
|          Reverse           |      \_Rev       |     ✔      |
|      Layered Texture       |     \_LayTex     |     ✔      |
|          Fresnel           |      \_Frs       |     ✔      |
|      AddDoubleLinear       |      \_Adl       |     ✔      |
|        Sampler Info        | \_SI (Capital i) |     ✔      |
|  Redshift User Data Color  | \_RsUserDataCol  |     ✔      |
| Redshift User Data Integer | \_RsUserDataInt  |     ✔      |
| Redshift User Data Scalar  | \_RsUserDataSca  |     ✔      |
| Redshift User Data Vector  | \_RsUserDataVct  |     ✔      |
|           Clamp            |      \_Clp       |     ✔      |


##### In Outliner

Please use **camelCase**.

|      Node Name      |     Node suffix     | Validation |
|:-------------------:|:-------------------:|:----------:|
|  rsMeshParameters   | \_rsMeshParameters  |     ✔      |
|  rsMatteParameters  | \_rsMatteParameters |     ✔      |
|    rsVisibility     |   \_rsVisibility    |     ✔      |
|     rsObjectId      |    \_rsObjectId     |     ✔      |

#### Texturing

Please use **lowercase**.

|    Node Name     | Node suffix | Validation |
|:----------------:|:-----------:|:----------:|
|     Diffuse      |     dif     |     ✔      |
|     Specular     |     spc     |     ✔      |
|    Roughness     |     rgh     |     ✔      |
| Mask (Grayscale) |     msk     |     ✔      |
|    Mask (RVB)    |     id      |     ✔      |
|      Normal      |     nrm     |     ✔      |
|     Opacity      |     opa     |     ✔      |
|     Emissive     |     emi     |     ✔      |
|   Displacement   |     dsp     |     ✔      |
|       SSS        |     sss     |     ✔      |
| SubSurface Color |     ssc     |     ✔      |
|       Bump       |     bmp     |     ✔      |
|    Metalness     |     mtl     |     ✔      |
|    Reflection    |     rfl     |     ✔      |
|   Reflectivity   |    mrfl     |     ✔      |
|    Refraction    |     frf     |     ✔      |

#### Layout

Please use **camelCase**.

| Node Name | Node suffix | Validation |
|:---------:|:-----------:|:----------:|
| Sequencer |    \_seq    |     ✔      |

#### Lighting

Please use **camelCase**.

|   Node Name    |    Node suffix    | Validation |
|:--------------:|:-----------------:|:----------:|
| Physical Light | \_rsPhysicalLight |     ✔      |













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:::spoiler WORK ZONE (edit only, do not open)

# WORK ZONE

## Official HackMD Doc

https://hackmd.io/features?both

## Empty Table

| Node Name | Node suffix | Validation |
|:---------:|:-----------:|:----------:|
|           |             |     ✔      |
|           |             |    ⬜️     |
|           |             |            |
|           |             |            |
|           |             |            |

## Emoji DB

https://github.com/StylishThemes/GitHub-Dark/wiki/Emoji

### Usefull Emojis

+ ✔
+ ⬜️
+ ✖


:::